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what extent do you plan out your PC?
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<blockquote data-quote="fba827" data-source="post: 320496" data-attributes="member: 807"><p>First off, I really don't like starting my own polls on here but this seemed the better way to do this ...</p><p></p><p>Curious:</p><p></p><p>(For when you are a player)</p><p></p><p>When making a PC for a game, how much planning do you put into _future_ character class/feats/skills/stat choices?</p><p></p><p>Do you simply make the PC at the starting level and give no real thought to future advancement and then just make the choices as the character advances during the course of the game?</p><p></p><p>Or, at the other end of the spectrum, </p><p>when you <strong>make</strong> a PC, do you also plan out what character level combinations the character will have up through 20th (or whatever 'epic' number). And pick every feat that the character will eventually take and how sklls will be distributed and ability scores will be assigned... (ie. she'll advance to level 5 as a monk then take 3 levels of paladin followed by 10 levels of the Superman prestige class. the 3rd level feat will be the Faster than a Speeding Bullet feat, the 6th will be Appear as a Bird while flying feat, and the 9th level one will be the Leap Tall Buildings in a Single Bound feat (12, 15, 18, etc..) and the 4th, 8, 12, 16, and 20th level stat increases will all be in Con)</p><p></p><p>Just wondering...</p><p></p><p>Edit: I realize there may be cases where some PCs are done one way and some another.. I am asking about "generally which do you do?"</p></blockquote><p></p>
[QUOTE="fba827, post: 320496, member: 807"] First off, I really don't like starting my own polls on here but this seemed the better way to do this ... Curious: (For when you are a player) When making a PC for a game, how much planning do you put into _future_ character class/feats/skills/stat choices? Do you simply make the PC at the starting level and give no real thought to future advancement and then just make the choices as the character advances during the course of the game? Or, at the other end of the spectrum, when you [b]make[/b] a PC, do you also plan out what character level combinations the character will have up through 20th (or whatever 'epic' number). And pick every feat that the character will eventually take and how sklls will be distributed and ability scores will be assigned... (ie. she'll advance to level 5 as a monk then take 3 levels of paladin followed by 10 levels of the Superman prestige class. the 3rd level feat will be the Faster than a Speeding Bullet feat, the 6th will be Appear as a Bird while flying feat, and the 9th level one will be the Leap Tall Buildings in a Single Bound feat (12, 15, 18, etc..) and the 4th, 8, 12, 16, and 20th level stat increases will all be in Con) Just wondering... Edit: I realize there may be cases where some PCs are done one way and some another.. I am asking about "generally which do you do?" [/QUOTE]
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what extent do you plan out your PC?
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