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What factors alter alignment in your game?
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<blockquote data-quote="Nifft" data-source="post: 3695670" data-attributes="member: 6562"><p>In my game, simple mortal-on-mortal violence won't make you detect as Evil. This includes mundane mass murder.</p><p></p><p>Forging a pact with a dark power from the netherworld(s) or casting a lot of [Evil] spells will make you detect as Evil.</p><p></p><p>Being born on one of the lower planes (or anywhere else with "bad air") will make you detect as Evil.</p><p></p><p>Being Undead will make you detect as Evil.</p><p></p><p>Cheers, -- N</p><p></p><p>PS: There's a list of things Paladins can't do, but that's because their watchful god forbids them to do those things, not because those things are all always evil.</p></blockquote><p></p>
[QUOTE="Nifft, post: 3695670, member: 6562"] In my game, simple mortal-on-mortal violence won't make you detect as Evil. This includes mundane mass murder. Forging a pact with a dark power from the netherworld(s) or casting a lot of [Evil] spells will make you detect as Evil. Being born on one of the lower planes (or anywhere else with "bad air") will make you detect as Evil. Being Undead will make you detect as Evil. Cheers, -- N PS: There's a list of things Paladins can't do, but that's because their watchful god forbids them to do those things, not because those things are all always evil. [/QUOTE]
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What factors alter alignment in your game?
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