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General Tabletop Discussion
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What familiar should I choose, and why?
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<blockquote data-quote="Driddle" data-source="post: 1883979" data-attributes="member: 3447"><p>It depends a lot on your personal (the PC's) ethics regarding the use of the familiar.</p><p></p><p>If the animal is just another combat element to you -- "Touch attacks! Touch attacks!" -- then you'll need something quick and small that can get in and out of range in a hurry. As has already been suggested, you can't go wrong with a bird.</p><p></p><p>However, if you're loathe to put your best friend -- an extension of your magical soul, so to speak -- in harm's way, then the choice comes down to a matter of your personality ("I like dogs") and the PC's campaign purpose (rogues need sneaky assistants). Forget the piddly game mechanic bonuses, which don't make much of a difference anyway, and pick a familiar based on how you imagine it will act an <em>animal</em>. </p><p></p><p>For example, I'd suggest rats and mice for their innocuous size and ability to get into tight spaces. Cats are just fun for their personalities alone, but their predator nature might also save your life in a pinch when you need help finding something to eat (roast rat or bird for an emergency meal?). Dogs are pack creatures, so they thrive on working within a group to accomplish a task; and they're pretty handy, too, for guard duty. Small land tortoises don't need a lot of room for upkeep and they'll stay out of the way when you're busy. ... The list goes on and on.</p><p></p><p>You might guess I'm an adherent of the second philosophy moreso than the first. But then I also can't remember a period in which I didn't have at least one dog and cat sharing my home with me. I love my pets and would never risk their lives.</p></blockquote><p></p>
[QUOTE="Driddle, post: 1883979, member: 3447"] It depends a lot on your personal (the PC's) ethics regarding the use of the familiar. If the animal is just another combat element to you -- "Touch attacks! Touch attacks!" -- then you'll need something quick and small that can get in and out of range in a hurry. As has already been suggested, you can't go wrong with a bird. However, if you're loathe to put your best friend -- an extension of your magical soul, so to speak -- in harm's way, then the choice comes down to a matter of your personality ("I like dogs") and the PC's campaign purpose (rogues need sneaky assistants). Forget the piddly game mechanic bonuses, which don't make much of a difference anyway, and pick a familiar based on how you imagine it will act an [I]animal[/I]. For example, I'd suggest rats and mice for their innocuous size and ability to get into tight spaces. Cats are just fun for their personalities alone, but their predator nature might also save your life in a pinch when you need help finding something to eat (roast rat or bird for an emergency meal?). Dogs are pack creatures, so they thrive on working within a group to accomplish a task; and they're pretty handy, too, for guard duty. Small land tortoises don't need a lot of room for upkeep and they'll stay out of the way when you're busy. ... The list goes on and on. You might guess I'm an adherent of the second philosophy moreso than the first. But then I also can't remember a period in which I didn't have at least one dog and cat sharing my home with me. I love my pets and would never risk their lives. [/QUOTE]
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What familiar should I choose, and why?
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