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What fantasy system and setting should I try?
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<blockquote data-quote="pming" data-source="post: 8443321" data-attributes="member: 45197"><p>Hiya!</p><p></p><p><strong>Warhammer Fantasy</strong> (1st Edition is best, imnsho, but the latest 5th (?) has some interesting bits n' bobs). This checks all your boxes.</p><p></p><p><strong>Pendragon </strong>(as mentioned above). But its definitely got it's own "vibe" of Arthurian Classic Fantasy...which doesn't mesh well with the idea of "dungeon crawling".</p><p></p><p>Just about any <strong>Point-Buy-System</strong> (GURPS, HERO System, Masterbook, etc). These can be, obviously, used in almost any way. But it will take a lot more work to infuse your own particular "vibe" into it... generic point buy systems, without significant preliminary work on the part of the GM, feel just like their name; generic (flat, boring, grey, etc).</p><p></p><p>Oh, one more, maybe look at an old classic: <strong>Powers & Perils</strong> (early 80's fantasy RPG by Avalon Hill; you can get the full rules free, legally, here: <a href="http://www.powersandperils.org" target="_blank">www.powersandperils.org</a> ). The only warning I give is this: It falls into what I termed back in the mid 80's as a "Lightbulb Moment" game. You'll start reading it, and be thoroughly confused. Parts will make sense, and others will make none. But, at some point, a lightbulb will go off over your head and all the pieces fall into place and it all makes sense. So if you persevere, keep going, it changes from a "highly complex and confusing system" into a "pretty simple system with a lot of stuff you can use or not use as-is". It's a "Low Roll is Better" system, using d100.</p><p></p><p>The P&P community are generally old farts like me, and we're mostly harmless (lack of teeth and poor eyesight and all that... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), but we are friendly. Join the mailing list and ask whatever you want. Someone will typically reply more or less immediately. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8443321, member: 45197"] Hiya! [B]Warhammer Fantasy[/B] (1st Edition is best, imnsho, but the latest 5th (?) has some interesting bits n' bobs). This checks all your boxes. [B]Pendragon [/B](as mentioned above). But its definitely got it's own "vibe" of Arthurian Classic Fantasy...which doesn't mesh well with the idea of "dungeon crawling". Just about any [B]Point-Buy-System[/B] (GURPS, HERO System, Masterbook, etc). These can be, obviously, used in almost any way. But it will take a lot more work to infuse your own particular "vibe" into it... generic point buy systems, without significant preliminary work on the part of the GM, feel just like their name; generic (flat, boring, grey, etc). Oh, one more, maybe look at an old classic: [B]Powers & Perils[/B] (early 80's fantasy RPG by Avalon Hill; you can get the full rules free, legally, here: [URL="http://www.powersandperils.org"]www.powersandperils.org[/URL] ). The only warning I give is this: It falls into what I termed back in the mid 80's as a "Lightbulb Moment" game. You'll start reading it, and be thoroughly confused. Parts will make sense, and others will make none. But, at some point, a lightbulb will go off over your head and all the pieces fall into place and it all makes sense. So if you persevere, keep going, it changes from a "highly complex and confusing system" into a "pretty simple system with a lot of stuff you can use or not use as-is". It's a "Low Roll is Better" system, using d100. The P&P community are generally old farts like me, and we're mostly harmless (lack of teeth and poor eyesight and all that... ;) ), but we are friendly. Join the mailing list and ask whatever you want. Someone will typically reply more or less immediately. :) ^_^ Paul L. Ming [/QUOTE]
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What fantasy system and setting should I try?
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