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What feat to take?
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<blockquote data-quote="DarkJester" data-source="post: 480115" data-attributes="member: 3280"><p>I'm really against weapon focus if your not a fighter. Quick draw is really handy for someone using reach weapons. Your a paladin, your feats are limited, so be careful in what you choose.</p><p></p><p>What is movement check?</p><p></p><p>Not specfic to your paladin, but paladins in general, I would recomend power attack and divine might. Cha bonus to attack and damage is really useful. Extra smite can be handy at high levels as well.</p><p></p><p>You have a high dex, if you want to capitilize on that, pick up improved initiative and expert tactician. I'd probly take quick draw at third though, and from there go onto powerattack-divine might.</p><p></p><p>(Edit)</p><p>Nevermind expert tactician, just remembered it has an 13 int requirement.</p></blockquote><p></p>
[QUOTE="DarkJester, post: 480115, member: 3280"] I'm really against weapon focus if your not a fighter. Quick draw is really handy for someone using reach weapons. Your a paladin, your feats are limited, so be careful in what you choose. What is movement check? Not specfic to your paladin, but paladins in general, I would recomend power attack and divine might. Cha bonus to attack and damage is really useful. Extra smite can be handy at high levels as well. You have a high dex, if you want to capitilize on that, pick up improved initiative and expert tactician. I'd probly take quick draw at third though, and from there go onto powerattack-divine might. (Edit) Nevermind expert tactician, just remembered it has an 13 int requirement. [/QUOTE]
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What feat to take?
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