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What feats are ESSENTIAL
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<blockquote data-quote="frankthedm" data-source="post: 212567" data-attributes="member: 1164"><p>Winning Init can be helpful, but for a tank going second may be preferable so a full attack can be dished out right away.</p><p></p><p>I really gotta say I think power attack is important for a high level melee fighter in the [slightly overmagiced] standard 3E game.</p><p></p><p>At the high levels 16+ those ac's will not be too hard to hit in the first place with +16 from your level; +8 from your STR [inherent & enhance bonuses with level up increases;+5 from your weapon an a possible moral bonus from a bard or spell of some sort., and one level of sorc means a true strike of frightening potential. You can funnel the extra bonuses you don't need to hit into the power attack. </p><p></p><p>This is even more useful when you HAVE to go to the enemy. I.E. no full attack. If you must charge a foe to get to him, power attack helps off set the reduced damage potentialof not having your full attacks. And most smart foes are NOT going to be letting you have your full attack unless they want their full attack[Giants & dragons]. </p><p></p><p>if you Have mobility the getting away from a foe costs you your full attack so power attack once again helps with your damage output.</p><p></p><p>If you have spring attack then you are NOT going to be able to combine it with a full attack but neither is your foe [unless he has gnarly reach] so power attack once again to get some more damage. </p><p></p><p>If you are charging with a lance from a mount power attack is SICK, There is no way to get your full attacks and each point of power attack means 2 more points of damage It will not be dificult to cause a massive damage save vs a soft foe</p><p>To hit</p><p>+16 bab,+8 from your 26 str,+3 from a +3 lance,+2 from charging,-10 from a power attack = +19 to hit</p><p>Damage</p><p>average damage from lance 4, +3 from the plus, +8 from STR, +10 from power attack =25 points BEFORE being doubling to the lethal 50.</p><p></p><p>Oh BTW If you have a level of sorserer & true strike this WILL cause a massive damage save if you hit</p><p></p><p>If you enjoy haste, take your partial action first, partial charge the target, power attacking to your hearts desire then take your full attack unhindered by power attack [ I do believe the general consensus is this is your next action as defined by power attack]</p><p></p><p> </p><p>and nail your foe, throwing in a dash of Power Attack if your target is a soft one</p></blockquote><p></p>
[QUOTE="frankthedm, post: 212567, member: 1164"] Winning Init can be helpful, but for a tank going second may be preferable so a full attack can be dished out right away. I really gotta say I think power attack is important for a high level melee fighter in the [slightly overmagiced] standard 3E game. At the high levels 16+ those ac's will not be too hard to hit in the first place with +16 from your level; +8 from your STR [inherent & enhance bonuses with level up increases;+5 from your weapon an a possible moral bonus from a bard or spell of some sort., and one level of sorc means a true strike of frightening potential. You can funnel the extra bonuses you don't need to hit into the power attack. This is even more useful when you HAVE to go to the enemy. I.E. no full attack. If you must charge a foe to get to him, power attack helps off set the reduced damage potentialof not having your full attacks. And most smart foes are NOT going to be letting you have your full attack unless they want their full attack[Giants & dragons]. if you Have mobility the getting away from a foe costs you your full attack so power attack once again helps with your damage output. If you have spring attack then you are NOT going to be able to combine it with a full attack but neither is your foe [unless he has gnarly reach] so power attack once again to get some more damage. If you are charging with a lance from a mount power attack is SICK, There is no way to get your full attacks and each point of power attack means 2 more points of damage It will not be dificult to cause a massive damage save vs a soft foe To hit +16 bab,+8 from your 26 str,+3 from a +3 lance,+2 from charging,-10 from a power attack = +19 to hit Damage average damage from lance 4, +3 from the plus, +8 from STR, +10 from power attack =25 points BEFORE being doubling to the lethal 50. Oh BTW If you have a level of sorserer & true strike this WILL cause a massive damage save if you hit If you enjoy haste, take your partial action first, partial charge the target, power attacking to your hearts desire then take your full attack unhindered by power attack [ I do believe the general consensus is this is your next action as defined by power attack] and nail your foe, throwing in a dash of Power Attack if your target is a soft one [/QUOTE]
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