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What features would you put in a custom gaming table?
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<blockquote data-quote="JDRay" data-source="post: 3621397" data-attributes="member: 2344"><p>I tried posting this question to Slashdot (I got rejected <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> ), from my Journal here: <a href="http://slashdot.org/~jdray/journal/175435" target="_blank">http://slashdot.org/~jdray/journal/175435</a>. Having not gotten any replies, I thought I'd try a more focused community. Here's the whole text:</p><p></p><p style="margin-left: 20px">As a teen in the 80's, we spent many hours designing paper-based aids to take some of the burden out of role playing, freeing us up to dive deeper into the scenarios. Twenty-five years later, there have been significant advances in three things: game mechanics, technology and our disposable incomes. Most members of our campaign group have six figure incomes, and several of us are technologists by trade. Lately we've been discussing the idea of custom building a gaming table. But where to start? Our campaign's host is willing to completely remodel the gaming room, which is about 12x15. Power, water and broadband Internet are all available. We have skills in electric wiring, plumbing, networking, cabinet making, house remodeling, software design, programming and engineering. We can probably commit a couple thousand dollars to the project overall, probably leaving out advanced technologies like that found in Microsoft's Surface, but not flat screens, individual displays, comfortable chairs or refrigerators.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">So, what features would you put in? If there's a computer involved, what software? What should the shape be like?</p></blockquote><p></p>
[QUOTE="JDRay, post: 3621397, member: 2344"] I tried posting this question to Slashdot (I got rejected :( ), from my Journal here: [url]http://slashdot.org/~jdray/journal/175435[/url]. Having not gotten any replies, I thought I'd try a more focused community. Here's the whole text: [INDENT]As a teen in the 80's, we spent many hours designing paper-based aids to take some of the burden out of role playing, freeing us up to dive deeper into the scenarios. Twenty-five years later, there have been significant advances in three things: game mechanics, technology and our disposable incomes. Most members of our campaign group have six figure incomes, and several of us are technologists by trade. Lately we've been discussing the idea of custom building a gaming table. But where to start? Our campaign's host is willing to completely remodel the gaming room, which is about 12x15. Power, water and broadband Internet are all available. We have skills in electric wiring, plumbing, networking, cabinet making, house remodeling, software design, programming and engineering. We can probably commit a couple thousand dollars to the project overall, probably leaving out advanced technologies like that found in Microsoft's Surface, but not flat screens, individual displays, comfortable chairs or refrigerators. So, what features would you put in? If there's a computer involved, what software? What should the shape be like?[/INDENT] [/QUOTE]
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