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What *feel* did OD&D/Basic D&D/1E/2E have compared to 3E?
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<blockquote data-quote="Rel" data-source="post: 1746706" data-attributes="member: 99"><p>I find that interesting, Henry. Like others above 2E moved me away from D&D and I didn't return until 3E. And even then I did so reluctantly because I was afraid that 3E was going to be just a slight rehash of 2E rather than the dramatic change that it was.</p><p></p><p>I never played OD&D. My first exposure was in the Boy Scouts when I was 9. I really don't know what version they were playing at the time (it was 1980). But I was instantly intrigued and asked for "D&D" for my 10th birthday. I got the "Red Box" basic set and fell in love instantly.</p><p></p><p>Shortly thereafter I got the AD&D DMG and realized that there was a whole new edition of the game out there. So, I stopped messing with Basic after I got the Expert rules and moved into AD&D. That's where virtually all of my early roleplaying was done. We played AD&D throughout our adolescent years and had tons of time to do so. This unquestionably plays into my fond memories of that version of the game.</p><p></p><p>Just about then 2E came into the picture and I sort of felt like I was being told to switch not because I wanted to but because TSR wanted me to. I didn't have to contemplate this for long though. Long about that time, the "anti-D&D" wave finally caught up with our group and one guy's parents forbid him from playing it. So, being the clever young bucks that we were, we simply switched to another system that wasn't called D&D. We started playing Rolemaster.</p><p></p><p>With RM, I found a vastly flexible system (also very complex though it wasn't so bad without all the various companions that would come out over the next few years) that seemed to address all the weak areas of D&D. So I spent the entirety of the 2E era playing RM and RMSS, eventually becoming a writer for some of the RMSS material. But eventually the rules complexity started to catch up with us. Our games moved away from combat to avoid the complexity of the combat rules. At first we thought this relative lack of combat (we seldom had a combat more than every other session) made us "mature gamers". But really it just made us idiots who needed a different system.</p><p></p><p>We were rescued from our doldrums by 3E and have not looked back since. Therefore I probably have a skewed affection for 3E that I don't have for previous versions of D&D because it really lit the fire back under my roleplaying habit. It put the GAME part back in "roleplaying game" for me (instead of the Amatuer Thespian shtick that I was doing before) and has reenergized our group in a way that I wasn't sure was possible. I feel all happy just thinking about it! Or maybe that's just my first cup of coffee hitting my system...</p></blockquote><p></p>
[QUOTE="Rel, post: 1746706, member: 99"] I find that interesting, Henry. Like others above 2E moved me away from D&D and I didn't return until 3E. And even then I did so reluctantly because I was afraid that 3E was going to be just a slight rehash of 2E rather than the dramatic change that it was. I never played OD&D. My first exposure was in the Boy Scouts when I was 9. I really don't know what version they were playing at the time (it was 1980). But I was instantly intrigued and asked for "D&D" for my 10th birthday. I got the "Red Box" basic set and fell in love instantly. Shortly thereafter I got the AD&D DMG and realized that there was a whole new edition of the game out there. So, I stopped messing with Basic after I got the Expert rules and moved into AD&D. That's where virtually all of my early roleplaying was done. We played AD&D throughout our adolescent years and had tons of time to do so. This unquestionably plays into my fond memories of that version of the game. Just about then 2E came into the picture and I sort of felt like I was being told to switch not because I wanted to but because TSR wanted me to. I didn't have to contemplate this for long though. Long about that time, the "anti-D&D" wave finally caught up with our group and one guy's parents forbid him from playing it. So, being the clever young bucks that we were, we simply switched to another system that wasn't called D&D. We started playing Rolemaster. With RM, I found a vastly flexible system (also very complex though it wasn't so bad without all the various companions that would come out over the next few years) that seemed to address all the weak areas of D&D. So I spent the entirety of the 2E era playing RM and RMSS, eventually becoming a writer for some of the RMSS material. But eventually the rules complexity started to catch up with us. Our games moved away from combat to avoid the complexity of the combat rules. At first we thought this relative lack of combat (we seldom had a combat more than every other session) made us "mature gamers". But really it just made us idiots who needed a different system. We were rescued from our doldrums by 3E and have not looked back since. Therefore I probably have a skewed affection for 3E that I don't have for previous versions of D&D because it really lit the fire back under my roleplaying habit. It put the GAME part back in "roleplaying game" for me (instead of the Amatuer Thespian shtick that I was doing before) and has reenergized our group in a way that I wasn't sure was possible. I feel all happy just thinking about it! Or maybe that's just my first cup of coffee hitting my system... [/QUOTE]
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What *feel* did OD&D/Basic D&D/1E/2E have compared to 3E?
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