Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What *feel* did OD&D/Basic D&D/1E/2E have compared to 3E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="skinnydwarf" data-source="post: 1749742" data-attributes="member: 7024"><p>What third movie? The was no third Matrix movie. They are still working on it. I hear the plot is going to be how the good guys discover that what they *thought* was the real world is just another level of the Matrix, just another level of control. They are going to really escape from the Matrix and win the war. The story about how they would win the war by beating Agent Smith, and how Neo had *real* magic powers, that was just an awful, awful rumor. It never happened!</p><p></p><p>To get back on topic, I agree that the different editions had different "feels." I started in 1993 with second edition. I always liked the blue woodcut art in the PHB, it really gave a "classic" feel to the game. I had some good DMs, and lots of fun playing 2e. Games were often fast-paced and rules light, mostly because we ignored a lot of the stupid rules. The mechanics never made sense to me. When was higher better, when was lower better, what the heck does my rod save have to do with jumping over a cliff?</p><p></p><p>It wasn't long before I moved on to other games and better rules, however. I would often return to 2e. Ryan Danceys theory of network externalities has a lot of truth to it- everyone knows the D&D rules, so my groups always went back to 2e. Then I would remember how much I hated the rules and swear off D&D again.</p><p></p><p>When I started reading about 3e, I fell in love, because I thought "they fixed everything I hated about D&D!" The rules make sense! Saving throws make sense! Monsters have abilities! You could really have unique characters within a class! It was awesome.</p><p></p><p>I have been playing 3e almost exclusively ever since. Sure, there are lots of rules, but I like the fact that the rules cover so many situations. It makes my life easier as a DM, even though I play rules light. I use most of the basic rules to handle most situations, even if there are more complicated rules for the situations. Take the flight rules. Ohmygod, that is way too much work for my table! Wyverns are attacking? Ok, they swoop down, and attack as they pass. Then they spend a round or two turning around, and attack again.</p><p></p><p>Though sometimes I miss the "rules light" aspect of earlier editions, even though I hated the mechanics so much. Thus, I am really interested in Castles and Crusades.</p></blockquote><p></p>
[QUOTE="skinnydwarf, post: 1749742, member: 7024"] What third movie? The was no third Matrix movie. They are still working on it. I hear the plot is going to be how the good guys discover that what they *thought* was the real world is just another level of the Matrix, just another level of control. They are going to really escape from the Matrix and win the war. The story about how they would win the war by beating Agent Smith, and how Neo had *real* magic powers, that was just an awful, awful rumor. It never happened! To get back on topic, I agree that the different editions had different "feels." I started in 1993 with second edition. I always liked the blue woodcut art in the PHB, it really gave a "classic" feel to the game. I had some good DMs, and lots of fun playing 2e. Games were often fast-paced and rules light, mostly because we ignored a lot of the stupid rules. The mechanics never made sense to me. When was higher better, when was lower better, what the heck does my rod save have to do with jumping over a cliff? It wasn't long before I moved on to other games and better rules, however. I would often return to 2e. Ryan Danceys theory of network externalities has a lot of truth to it- everyone knows the D&D rules, so my groups always went back to 2e. Then I would remember how much I hated the rules and swear off D&D again. When I started reading about 3e, I fell in love, because I thought "they fixed everything I hated about D&D!" The rules make sense! Saving throws make sense! Monsters have abilities! You could really have unique characters within a class! It was awesome. I have been playing 3e almost exclusively ever since. Sure, there are lots of rules, but I like the fact that the rules cover so many situations. It makes my life easier as a DM, even though I play rules light. I use most of the basic rules to handle most situations, even if there are more complicated rules for the situations. Take the flight rules. Ohmygod, that is way too much work for my table! Wyverns are attacking? Ok, they swoop down, and attack as they pass. Then they spend a round or two turning around, and attack again. Though sometimes I miss the "rules light" aspect of earlier editions, even though I hated the mechanics so much. Thus, I am really interested in Castles and Crusades. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What *feel* did OD&D/Basic D&D/1E/2E have compared to 3E?
Top