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What flavor do you use to make your gameworld unique?
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<blockquote data-quote="Eternalknight" data-source="post: 2809731" data-attributes="member: 1075"><p>I like to write one paragraph descriptions on my worlds, keeping the flavour simple and strong so as to be able to focus on it. My two most recent are:</p><p></p><p>1) <strong>Talantis:</strong> Fantasy Earth (though not set on Earth), complete with roman empire (elves), King Arthur's England, etc. Races are all xenophobic; this is due to most races being isolated from each oither by vast quantities of water, as there is no huge land mass but rather lots of island chains.</p><p></p><p>The first campaign set in this world is going to focus on the replacement of the gods by super-powerful doppelgangers (who are from space; the fact my players keep calling them 'greys' due to the art in the MM made me do it!)</p><p></p><p>2) <strong>No name as yet</strong>: The land is divided into many vast areas each held by a different race, and each area split into smaller kingdoms, though these are usually littlemore than city states. Though the races generally get along they do not intermingle much except in times of crisis. To the east beyond the Highlands is the Empire of Hell, a vast wasteland dominated by orcs, goblins, dragons and demons. A unique factor of this world is the presence of 'greystones', battery-like items that are used to power certain inventions, such as shock swords, light orbs, etc.</p></blockquote><p></p>
[QUOTE="Eternalknight, post: 2809731, member: 1075"] I like to write one paragraph descriptions on my worlds, keeping the flavour simple and strong so as to be able to focus on it. My two most recent are: 1) [b]Talantis:[/b] Fantasy Earth (though not set on Earth), complete with roman empire (elves), King Arthur's England, etc. Races are all xenophobic; this is due to most races being isolated from each oither by vast quantities of water, as there is no huge land mass but rather lots of island chains. The first campaign set in this world is going to focus on the replacement of the gods by super-powerful doppelgangers (who are from space; the fact my players keep calling them 'greys' due to the art in the MM made me do it!) 2) [b]No name as yet[/b]: The land is divided into many vast areas each held by a different race, and each area split into smaller kingdoms, though these are usually littlemore than city states. Though the races generally get along they do not intermingle much except in times of crisis. To the east beyond the Highlands is the Empire of Hell, a vast wasteland dominated by orcs, goblins, dragons and demons. A unique factor of this world is the presence of 'greystones', battery-like items that are used to power certain inventions, such as shock swords, light orbs, etc. [/QUOTE]
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What flavor do you use to make your gameworld unique?
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