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What formed your idea of what D&D is to you?
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<blockquote data-quote="The Green Adam" data-source="post: 4624140" data-attributes="member: 50821"><p><strong>Great topic...</strong></p><p></p><p>I had this conversation recently with some friends...I was introduced to D&D at a fairly young age (8) by my friend Tom who was a grade younger then me. He had recieved the game as a birthday gift and was taught how to play by his older brother who already GMed.</p><p> </p><p>Now, at 8 I was already reading at a high school level, watched Star Wars 5 times (my grandpa was a theatre manager), watched Star Tek with my dad every Saturday night and was ahue comic book geek. When introduced to D&D I thought the wizard 'Shazam' had struck me with his lightning bolt. It was he single most awesome thing I had ever seen.</p><p> </p><p>Now, my already full-on nerd background gave me a different perspective on adventure gamng that continues to this day. Most of my players and I never enountered or developed the conditions that befall many other groups. We had:</p><p> </p><p><strong>Little to No Hack n' Slash</strong></p><p>We were the heroes. Heroes don't needlessly kill people (Source: Comic Books, Star Trek)</p><p> </p><p><strong>Little Looting of the Bodies</strong></p><p>Unless you need their uniforms, keys, a weapon 'cause you lost yours, Heroes rarely ever blatantly rip off the dead (Source: Comic Books, Star Trek, Star Wars)</p><p> </p><p><strong>No Random Killing NPCs instead of Talking to Them</strong></p><p>NPCs are interesting characters with information. If heroes just shot first and asked questions later how would you ever learn the plot or have a contact you can call on another time (Source: Cop Shows, Comic Books, Most Fantasy Novels, Star Trek, Star Wars, etc.)</p><p> </p><p><strong>No Min-Max/ Power Gamers/ Rules Lawyers</strong></p><p>Whose more powerful Thor or Superman? Batman has no powers but could probably take out both. My favorite superhero is Green Lantern. Dave likes Capt. America. Dave doesn't care that I seem more 'powerful'. He wants to create a cool character. Aragorn can kick Frodo's butt yet its Frodo who goes to Mt. Doom. Make and play the character you want to play. (Source: Comic Books, Fantasy Novels)</p><p> </p><p>From very early on this lead us to check out other games that were more flexible and customizable. We had a tendencey to play Supers and SciFi a lot more then Fantasy. We first learned about terms like Monty Haul, Power Gamer, Rules Lawyer, Hack n' Slash, etc. from Dragon magazine and I remember one of our guys saying,"Seriously? People do that? Why?".</p><p> </p><p>Unfortunately my ideal of the perfect D&D does not exist. To me, while I wax nostalgic over the many cool campaigns I've run, D&D is far from the ideal game for my style of play.</p><p> </p><p>AD</p></blockquote><p></p>
[QUOTE="The Green Adam, post: 4624140, member: 50821"] [b]Great topic...[/b] I had this conversation recently with some friends...I was introduced to D&D at a fairly young age (8) by my friend Tom who was a grade younger then me. He had recieved the game as a birthday gift and was taught how to play by his older brother who already GMed. Now, at 8 I was already reading at a high school level, watched Star Wars 5 times (my grandpa was a theatre manager), watched Star Tek with my dad every Saturday night and was ahue comic book geek. When introduced to D&D I thought the wizard 'Shazam' had struck me with his lightning bolt. It was he single most awesome thing I had ever seen. Now, my already full-on nerd background gave me a different perspective on adventure gamng that continues to this day. Most of my players and I never enountered or developed the conditions that befall many other groups. We had: [B]Little to No Hack n' Slash[/B] We were the heroes. Heroes don't needlessly kill people (Source: Comic Books, Star Trek) [B]Little Looting of the Bodies[/B] Unless you need their uniforms, keys, a weapon 'cause you lost yours, Heroes rarely ever blatantly rip off the dead (Source: Comic Books, Star Trek, Star Wars) [B]No Random Killing NPCs instead of Talking to Them[/B] NPCs are interesting characters with information. If heroes just shot first and asked questions later how would you ever learn the plot or have a contact you can call on another time (Source: Cop Shows, Comic Books, Most Fantasy Novels, Star Trek, Star Wars, etc.) [B]No Min-Max/ Power Gamers/ Rules Lawyers[/B] Whose more powerful Thor or Superman? Batman has no powers but could probably take out both. My favorite superhero is Green Lantern. Dave likes Capt. America. Dave doesn't care that I seem more 'powerful'. He wants to create a cool character. Aragorn can kick Frodo's butt yet its Frodo who goes to Mt. Doom. Make and play the character you want to play. (Source: Comic Books, Fantasy Novels) From very early on this lead us to check out other games that were more flexible and customizable. We had a tendencey to play Supers and SciFi a lot more then Fantasy. We first learned about terms like Monty Haul, Power Gamer, Rules Lawyer, Hack n' Slash, etc. from Dragon magazine and I remember one of our guys saying,"Seriously? People do that? Why?". Unfortunately my ideal of the perfect D&D does not exist. To me, while I wax nostalgic over the many cool campaigns I've run, D&D is far from the ideal game for my style of play. AD [/QUOTE]
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