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What Game Did You Leave D&D For?
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<blockquote data-quote="Greg K" data-source="post: 7923293" data-attributes="member: 5038"><p>I left 2e for GURPS, Hero System (Fantasy Hero and Champion 4e) , Rolemaster, DC Heroes and trying other systems being run by friends.</p><p>I left 3e for both Savage Worlds and Mutants & Masterminds, but I would still use a house ruled 3e as a "compromise" system.</p><p></p><p>As for 4e or 5e, I have not left either given that I have not run/played them. I did download the 5e Basic Rules, the 5e SRD,and the 4e quickstart). I also bought two 4e supplements and some 3rd party 5e supplements, but not the PHB,MM or DMG for either. Both had some things that I really liked. However, for various reasons, I have decided that I would rather not use either. Despite the 5e online Basic Set convincing me that I might switch to it once the core books and supplements were released, I found that I would have to house rule the hell out of 5e and was better sticking with a house ruled 3e if needing a "compromise" edition.</p><p></p><p>Ultimately, I would rather run fantasy using Savage Worlds or, maybe, MERP or Rolemaster. I would also like to try running fantasy using Adventurers!, Barbarians of Lemuria, Cortex Classic, Pip System, Tiny Dungeons 2e, Unisystem (classic and cinematic), Atlantis: The Second Age, Earthdawn 1e, Talislanta (probably 4e), and Marvel Heroic. Finally, despite my general dislike for d100 roll under systems, I want to give Warhammer Fantasy 1e a second try as there are things that I missed in the blocks of text many years ago.</p><p></p><p>For non-fantasy, I want to run more superheroes and try Icons, Bash: UE, and Supers: Revised. I also want to give Bond 007, and Top Secret SI second looks to see if any of them can overcome by general dislike for d100 roll under (Bond 007 is a system whose design I truly admire).</p></blockquote><p></p>
[QUOTE="Greg K, post: 7923293, member: 5038"] I left 2e for GURPS, Hero System (Fantasy Hero and Champion 4e) , Rolemaster, DC Heroes and trying other systems being run by friends. I left 3e for both Savage Worlds and Mutants & Masterminds, but I would still use a house ruled 3e as a "compromise" system. As for 4e or 5e, I have not left either given that I have not run/played them. I did download the 5e Basic Rules, the 5e SRD,and the 4e quickstart). I also bought two 4e supplements and some 3rd party 5e supplements, but not the PHB,MM or DMG for either. Both had some things that I really liked. However, for various reasons, I have decided that I would rather not use either. Despite the 5e online Basic Set convincing me that I might switch to it once the core books and supplements were released, I found that I would have to house rule the hell out of 5e and was better sticking with a house ruled 3e if needing a "compromise" edition. Ultimately, I would rather run fantasy using Savage Worlds or, maybe, MERP or Rolemaster. I would also like to try running fantasy using Adventurers!, Barbarians of Lemuria, Cortex Classic, Pip System, Tiny Dungeons 2e, Unisystem (classic and cinematic), Atlantis: The Second Age, Earthdawn 1e, Talislanta (probably 4e), and Marvel Heroic. Finally, despite my general dislike for d100 roll under systems, I want to give Warhammer Fantasy 1e a second try as there are things that I missed in the blocks of text many years ago. For non-fantasy, I want to run more superheroes and try Icons, Bash: UE, and Supers: Revised. I also want to give Bond 007, and Top Secret SI second looks to see if any of them can overcome by general dislike for d100 roll under (Bond 007 is a system whose design I truly admire). [/QUOTE]
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