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What Game Mechanics Have You "Borrowed" From 2E?
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<blockquote data-quote="DeBracy" data-source="post: 2780683" data-attributes="member: 16797"><p>Bah! Rolling under is the natural state of RPG mechanics. So say all of us brought up on BRP at least... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But yeah... It's not in line with any mechanic from 3.5. I defenitly see a point in not making it a fort. save though... saves climb at a much much higher rate than your Con after all.</p><p></p><p></p><p>Anyways, I haven't ran a lot of d20 games (2 games in Modern, wow) and a single AD&D2E game which left me utterly confused about my ability to do basic math (THAC0 is a unmerciful enemy!) so I haven't hade much reason to plunder anything. I do however like a lot of things about 2E, first and foremost the general feel of the text I think. </p><p></p><p>Were I to start a long running fantasy campaign in a homebrew world it'd be highly likely that I'd meld a lot of 2E, some 3.5 and a touch of Pendragon into a system to be used. From 2E comes some ideas about the skill system, from 3.5 the 3 saves and from Pendragon the die roll - d20 UNDER skill but as high as possible. Great thing for opposed rolls. And no, it wouldn't be a d20 system anymore... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'll probably stick with playing Conan, d20M and some other stuff before I get around to seriously thinking about doing all that work though... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DeBracy, post: 2780683, member: 16797"] Bah! Rolling under is the natural state of RPG mechanics. So say all of us brought up on BRP at least... ;) But yeah... It's not in line with any mechanic from 3.5. I defenitly see a point in not making it a fort. save though... saves climb at a much much higher rate than your Con after all. Anyways, I haven't ran a lot of d20 games (2 games in Modern, wow) and a single AD&D2E game which left me utterly confused about my ability to do basic math (THAC0 is a unmerciful enemy!) so I haven't hade much reason to plunder anything. I do however like a lot of things about 2E, first and foremost the general feel of the text I think. Were I to start a long running fantasy campaign in a homebrew world it'd be highly likely that I'd meld a lot of 2E, some 3.5 and a touch of Pendragon into a system to be used. From 2E comes some ideas about the skill system, from 3.5 the 3 saves and from Pendragon the die roll - d20 UNDER skill but as high as possible. Great thing for opposed rolls. And no, it wouldn't be a d20 system anymore... :) I'll probably stick with playing Conan, d20M and some other stuff before I get around to seriously thinking about doing all that work though... ;) [/QUOTE]
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