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What game system have you tried that made you go WOW!
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<blockquote data-quote="Primal" data-source="post: 4888117" data-attributes="member: 30678"><p><strong>Polaris: Chicalric Tragedy at Utmost North </strong>from TAO Games is a true gem among indie RPGs; it's a role-playing game about the last days of a powerful civilization, as the Knights of the Stars (which the PCs belong to) try in vain to save their fallen, once-mighty civilization from their greatest Mistake. There are only three ways each protagonist's story can end; the world ends, the Knight loses all hope and betrays his/her order and embraces the Mistake (i.e. joins the Demons) or the Knight dies (the "best" possible result). The character creation and conflict resolution system (which is based on negotiation with keywords) are among the most innovative mechanics I've yet seen, and truly encourage immersion and storytelling; in a good group this game may evoke truly powerful drama and emotions. On top of it all the black and white art truly fits the spirit and mood of the game. I highly recommend trying it -- it's almost a heartbreakingly beautiful system.</p><p></p><p>My second choice would be <strong>Amber DRPG</strong>; I loved the novels, and when we tried the system for the first time, the diceless mechanics seemed to fit them perfectly. Every now and then we still play it, and some of my fondest memories and experiences with RPGs have been during sessions of Amber. Highly addictive and simple mechanics which encourage storytelling, but requires that everyone has read the Amber series -- preferably two or even three times, in my opinion. Also, the GM has to be constantly creative; if he's not great at improvising and making judgement calls, the game easily falls apart. </p><p></p><p>My third favorite is the <strong>Dogs in the Vineyard</strong> from Lumpley Games; I haven't yet tried it, but the mechanics are truly innovative and it deals with serious issues. Simply put, it's a 'Mormon Western RPG', as the PCs try to deal with corruption and demons and worship of false idols in the Vineyard (the world). One of the games I *will* play some day.</p></blockquote><p></p>
[QUOTE="Primal, post: 4888117, member: 30678"] [B]Polaris: Chicalric Tragedy at Utmost North [/B]from TAO Games is a true gem among indie RPGs; it's a role-playing game about the last days of a powerful civilization, as the Knights of the Stars (which the PCs belong to) try in vain to save their fallen, once-mighty civilization from their greatest Mistake. There are only three ways each protagonist's story can end; the world ends, the Knight loses all hope and betrays his/her order and embraces the Mistake (i.e. joins the Demons) or the Knight dies (the "best" possible result). The character creation and conflict resolution system (which is based on negotiation with keywords) are among the most innovative mechanics I've yet seen, and truly encourage immersion and storytelling; in a good group this game may evoke truly powerful drama and emotions. On top of it all the black and white art truly fits the spirit and mood of the game. I highly recommend trying it -- it's almost a heartbreakingly beautiful system. My second choice would be [B]Amber DRPG[/B]; I loved the novels, and when we tried the system for the first time, the diceless mechanics seemed to fit them perfectly. Every now and then we still play it, and some of my fondest memories and experiences with RPGs have been during sessions of Amber. Highly addictive and simple mechanics which encourage storytelling, but requires that everyone has read the Amber series -- preferably two or even three times, in my opinion. Also, the GM has to be constantly creative; if he's not great at improvising and making judgement calls, the game easily falls apart. My third favorite is the [B]Dogs in the Vineyard[/B] from Lumpley Games; I haven't yet tried it, but the mechanics are truly innovative and it deals with serious issues. Simply put, it's a 'Mormon Western RPG', as the PCs try to deal with corruption and demons and worship of false idols in the Vineyard (the world). One of the games I *will* play some day. [/QUOTE]
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