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What game systems or stand alone games have you not played, but would like to try?
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<blockquote data-quote="Greg K" data-source="post: 7904735" data-attributes="member: 5038"><p>(Note: I made a slight edit to the opening paragraph)</p><p></p><p>[USER=1]@Morrus[/USER] had started a prior thread about trying new game systems. In that thread, many people (myself included), listed reasons that we will not try certain new games or systems. Yet, despite the several reasons that I had listed, I am not entirely opposed to trying new games/systems (as a GM or player). In fact, there are numerous games that I own and would still like to try along with more games/systems that I don't own , but would like to check out.</p><p>Since replying to the original thread, I deleted the list of new games/systems that I would like to try and began this thread. This is my list of game systems that I would to try as GM or player. So, what is yours? (Note: By standalone, I had originally intended games that are not part of some larger system. I was thinking along the lines of Toon, Meddling Kids. However, some systems (e.g., Cortex Plus and Modiphius's 2d20) really modify the base system with each game (and even Dungeon World really changed up PBTA), so if the game you want to try changes up a system you know, feel free to include it).</p><p></p><p>This first list is games that I have owned for a while and would like to try (games in parenthesis, use the same system, but I do not own them):</p><ul> <li data-xf-list-type="ul">Angel and Buffy for Cinematic Unisystem (Eden Studios)</li> <li data-xf-list-type="ul">Barbarians of Lemuria (Beyond Belief Games/ Filigree Press) (I also want to check out Honor+Intrigue (Basic Action Games) and Legends of Steel)</li> <li data-xf-list-type="ul">Icons (Ad Infinitum Games)</li> <li data-xf-list-type="ul">BASH: Unlimited Edition (Basic Action Games),</li> <li data-xf-list-type="ul">Supers: Revised (Hazzard Studios)</li> <li data-xf-list-type="ul">Cartoon Action Hour: Season 3 (Spectrum Games)</li> <li data-xf-list-type="ul">Witchcraft for Classic Unisystem (Eden Studios) I am also giving AFMBE (which I own, but never tried) another look and want to check out Armageddon, Conspiracy X, and Terra Primate (none of which I own, but use the same system)</li> <li data-xf-list-type="ul">EarthAD.2 (Precis Intermedia) (I also want to eventually check out Coyote Trail: Expanded and Vice Squad: Miami Heat)</li> <li data-xf-list-type="ul">Meddling Kids (Pandahead Productions) and</li> <li data-xf-list-type="ul">the various Cortex Plus games that were published by Margaret Weis. I have reservations the system will work for me. However, unlike FATE, it does click for me to some degree (Running the games, probably, not happen since the various licensed books are, now, out of print and some books are outrageously priced).</li> </ul><p>The following were recently acquired (within the last year or so) and have not yet tried</p><ul> <li data-xf-list-type="ul">Adventurers! (GRAmel)</li> <li data-xf-list-type="ul">Tiny Dungeons: Revised (Gallant Knight Games) for the Tinyd6 System. It looks interesting, but I do worry that there will not be enough distinction between characters of similar type. Also the die resolution may not work (I also would like to check out Tiny Frontiers 2e).</li> <li data-xf-list-type="ul">Mythic d6 (Khepera). I want to see how this plays compared to WEG's DC Universe. There seems to be some improvements, but I am going to have to house rule lifting and movement as I did DCU.</li> <li data-xf-list-type="ul">Pip System (Third Eye Games)</li> <li data-xf-list-type="ul">vs. Stranger Stuff (Fat Goblin)</li> <li data-xf-list-type="ul">Triple Ace Games's Leagues of Adventurers and Leagues of Gothic Horror for Ubiquity (I would also like to check out Hollow Earth Expedition)</li> </ul><p>.</p><p>Finally, here are games on my list to acquire and checkout in the future:</p><ul> <li data-xf-list-type="ul">BESM 4e (or maybe an earlier edition)</li> <li data-xf-list-type="ul">Hero's Journey 2e, (Gallant Knights/Barrel Rider Games)</li> <li data-xf-list-type="ul">N.O.W.</li> <li data-xf-list-type="ul">OneDice (Cakebread and Walton)</li> <li data-xf-list-type="ul">Urban Knights (C. Michael Hall)</li> </ul></blockquote><p></p>
[QUOTE="Greg K, post: 7904735, member: 5038"] (Note: I made a slight edit to the opening paragraph) [USER=1]@Morrus[/USER] had started a prior thread about trying new game systems. In that thread, many people (myself included), listed reasons that we will not try certain new games or systems. Yet, despite the several reasons that I had listed, I am not entirely opposed to trying new games/systems (as a GM or player). In fact, there are numerous games that I own and would still like to try along with more games/systems that I don't own , but would like to check out. Since replying to the original thread, I deleted the list of new games/systems that I would like to try and began this thread. This is my list of game systems that I would to try as GM or player. So, what is yours? (Note: By standalone, I had originally intended games that are not part of some larger system. I was thinking along the lines of Toon, Meddling Kids. However, some systems (e.g., Cortex Plus and Modiphius's 2d20) really modify the base system with each game (and even Dungeon World really changed up PBTA), so if the game you want to try changes up a system you know, feel free to include it). This first list is games that I have owned for a while and would like to try (games in parenthesis, use the same system, but I do not own them): [LIST] [*]Angel and Buffy for Cinematic Unisystem (Eden Studios) [*]Barbarians of Lemuria (Beyond Belief Games/ Filigree Press) (I also want to check out Honor+Intrigue (Basic Action Games) and Legends of Steel) [*]Icons (Ad Infinitum Games) [*]BASH: Unlimited Edition (Basic Action Games), [*]Supers: Revised (Hazzard Studios) [*]Cartoon Action Hour: Season 3 (Spectrum Games) [*]Witchcraft for Classic Unisystem (Eden Studios) I am also giving AFMBE (which I own, but never tried) another look and want to check out Armageddon, Conspiracy X, and Terra Primate (none of which I own, but use the same system) [*]EarthAD.2 (Precis Intermedia) (I also want to eventually check out Coyote Trail: Expanded and Vice Squad: Miami Heat) [*]Meddling Kids (Pandahead Productions) and [*]the various Cortex Plus games that were published by Margaret Weis. I have reservations the system will work for me. However, unlike FATE, it does click for me to some degree (Running the games, probably, not happen since the various licensed books are, now, out of print and some books are outrageously priced). [/LIST] The following were recently acquired (within the last year or so) and have not yet tried [LIST] [*]Adventurers! (GRAmel) [*]Tiny Dungeons: Revised (Gallant Knight Games) for the Tinyd6 System. It looks interesting, but I do worry that there will not be enough distinction between characters of similar type. Also the die resolution may not work (I also would like to check out Tiny Frontiers 2e). [*]Mythic d6 (Khepera). I want to see how this plays compared to WEG's DC Universe. There seems to be some improvements, but I am going to have to house rule lifting and movement as I did DCU. [*]Pip System (Third Eye Games) [*]vs. Stranger Stuff (Fat Goblin) [*]Triple Ace Games's Leagues of Adventurers and Leagues of Gothic Horror for Ubiquity (I would also like to check out Hollow Earth Expedition) [/LIST] . Finally, here are games on my list to acquire and checkout in the future: [LIST] [*]BESM 4e (or maybe an earlier edition) [*]Hero's Journey 2e, (Gallant Knights/Barrel Rider Games) [*]N.O.W. [*]OneDice (Cakebread and Walton) [*]Urban Knights (C. Michael Hall) [/LIST] [/QUOTE]
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