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What game systems or stand alone games have you not played, but would like to try?
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<blockquote data-quote="Tun Kai Poh" data-source="post: 7904748" data-attributes="member: 6761960"><p>Some games that I own, and some that I plan to get:</p><p></p><p>Scum and Villainy (PDF or Print) - a space opera variant of Blades in the Dark, for doing Firefly, Cowboy Bebop, The Mandalorian and other types of adventures on frontier star systems. I actually ran a short campaign of Blades in the Dark using a hack for Warhammer 40k's Inquisition, but it didn't have rules for alien player characters and customizable, upgradeable ships like S&V has. I'm pretty sure I could pull together a group for this if I sell it as a Star Wars-type game.</p><p>[URL unfurl="true"]https://www.evilhat.com/home/scum-and-villainy/[/URL]</p><p></p><p>For the Queen (Card-based) - a storytelling game with roleplaying elements by Alex Roberts. I've enjoyed her romance game Star Crossed, and I figure I'll like this game too, once I get my hands on it. Best selling point is that it's very newbie-friendly, since there's not much system beyond playing out the quest of the Queen and her followers using card-based prompts. And it's supposed to play in an hour or two, so bonus.</p><p>[URL unfurl="true"]https://www.evilhat.com/home/for-the-queen/[/URL]</p><p></p><p>Blackout (PDF or POD) - While I'm waiting for my Kickstarted copy of Erika Chappell's Flying Circus, I want to get Blackout to the table for some one-shots of civil defense volunteers during the London Blitz. I've read the rules, and it gives me some of the same old-timey wartime drama feel that I got from Night Witches, no surprise since both games are Powered by the Apocalypse.</p><p>[URL unfurl="true"]https://www.drivethrurpg.com/product/217595/BLACKOUT--A-Game-of-Civil-Defence[/URL]</p><p></p><p>Cthulhu Confidential (PDF or Print) - Speaking of old-timey adventure, I've had this book for ages and have yet to run it. It uses a simplified version of the GUMSHOE system from Trail of Cthulhu, tailored for 1 GM and 1 player, and comes with some pregenerated characters and 3 mysteries. There's some flavourful maps and setting material as well, and since I've really enjoyed doing period Cthulhu adventures in the past, I'd like to try designing some adventures in this game too.</p><p>[URL unfurl="true"]https://site.pelgranepress.com/index.php/category/products/cthulhuconfidential/[/URL]</p><p></p><p>Beyond the Fence, Below the Grave (PDF only) - I love a good mystery game. This one puts a twist on the Old Norse milieu by making it all about sorcerous procedural investigations, instead of Viking warrior action. Players take the roles of priests, skalds and other magical specialists who must figure out who or what is afflicting a human community. After investigating and tracking down their suspects (trolls, draugr, land spirits, or even Aesir), they have to perform the right ritual to end the threat, which may take some trial and error. Aside from the novel dice mechanics, it's actually not that different from a Cthulhu investigation game: You can't defeat the threat with combat, you need to use your brains and some eldritch magic to succeed.</p><p>[URL unfurl="true"]https://t-akw.itch.io/beyond-the-fence-below-the-grave[/URL]</p><p></p><p>Heart and Lightning (PDF only) - A game about exiled teenaged demigods trying to get back into heaven, by my friend Flowers, who got me into itch.io game development. I actually don't know much about the system, because he's changed it a lot since the alpha version last year, when it was a Honey Heist hack. Somehow it's expanded to 70 pages, and he's still developing it. There's an Actual Play stream of it on Twitch!</p><p>[URL unfurl="true"]https://swords-and-flowers.itch.io/heart-and-lightning[/URL]</p><p></p><p>BALIKBAYAN: Returning Home (PDF only) - A Southeast Asian fantasy-cyberpunk game based on Avery Alder's Belonging Outside Belonging framework. You play beings from Philippine mythology who have been enslaved by a powerful corporation in a dystopian future. Free and on the run, your goal is to return to a very different homeland and try to rebuild it, while preparing for a rematch with the Corp. It can be run with a GM or GMless (shared narrative duties). My friend Jamila has only been publishing games on itch for about a year, but their design and writing is already really sharp, and I think Balikbayan is one of their best games.</p><p>[URL unfurl="true"]https://temporalhiccup.itch.io/balikbayan[/URL]</p></blockquote><p></p>
[QUOTE="Tun Kai Poh, post: 7904748, member: 6761960"] Some games that I own, and some that I plan to get: Scum and Villainy (PDF or Print) - a space opera variant of Blades in the Dark, for doing Firefly, Cowboy Bebop, The Mandalorian and other types of adventures on frontier star systems. I actually ran a short campaign of Blades in the Dark using a hack for Warhammer 40k's Inquisition, but it didn't have rules for alien player characters and customizable, upgradeable ships like S&V has. I'm pretty sure I could pull together a group for this if I sell it as a Star Wars-type game. [URL unfurl="true"]https://www.evilhat.com/home/scum-and-villainy/[/URL] For the Queen (Card-based) - a storytelling game with roleplaying elements by Alex Roberts. I've enjoyed her romance game Star Crossed, and I figure I'll like this game too, once I get my hands on it. Best selling point is that it's very newbie-friendly, since there's not much system beyond playing out the quest of the Queen and her followers using card-based prompts. And it's supposed to play in an hour or two, so bonus. [URL unfurl="true"]https://www.evilhat.com/home/for-the-queen/[/URL] Blackout (PDF or POD) - While I'm waiting for my Kickstarted copy of Erika Chappell's Flying Circus, I want to get Blackout to the table for some one-shots of civil defense volunteers during the London Blitz. I've read the rules, and it gives me some of the same old-timey wartime drama feel that I got from Night Witches, no surprise since both games are Powered by the Apocalypse. [URL unfurl="true"]https://www.drivethrurpg.com/product/217595/BLACKOUT--A-Game-of-Civil-Defence[/URL] Cthulhu Confidential (PDF or Print) - Speaking of old-timey adventure, I've had this book for ages and have yet to run it. It uses a simplified version of the GUMSHOE system from Trail of Cthulhu, tailored for 1 GM and 1 player, and comes with some pregenerated characters and 3 mysteries. There's some flavourful maps and setting material as well, and since I've really enjoyed doing period Cthulhu adventures in the past, I'd like to try designing some adventures in this game too. [URL unfurl="true"]https://site.pelgranepress.com/index.php/category/products/cthulhuconfidential/[/URL] Beyond the Fence, Below the Grave (PDF only) - I love a good mystery game. This one puts a twist on the Old Norse milieu by making it all about sorcerous procedural investigations, instead of Viking warrior action. Players take the roles of priests, skalds and other magical specialists who must figure out who or what is afflicting a human community. After investigating and tracking down their suspects (trolls, draugr, land spirits, or even Aesir), they have to perform the right ritual to end the threat, which may take some trial and error. Aside from the novel dice mechanics, it's actually not that different from a Cthulhu investigation game: You can't defeat the threat with combat, you need to use your brains and some eldritch magic to succeed. [URL unfurl="true"]https://t-akw.itch.io/beyond-the-fence-below-the-grave[/URL] Heart and Lightning (PDF only) - A game about exiled teenaged demigods trying to get back into heaven, by my friend Flowers, who got me into itch.io game development. I actually don't know much about the system, because he's changed it a lot since the alpha version last year, when it was a Honey Heist hack. Somehow it's expanded to 70 pages, and he's still developing it. There's an Actual Play stream of it on Twitch! [URL unfurl="true"]https://swords-and-flowers.itch.io/heart-and-lightning[/URL] BALIKBAYAN: Returning Home (PDF only) - A Southeast Asian fantasy-cyberpunk game based on Avery Alder's Belonging Outside Belonging framework. You play beings from Philippine mythology who have been enslaved by a powerful corporation in a dystopian future. Free and on the run, your goal is to return to a very different homeland and try to rebuild it, while preparing for a rematch with the Corp. It can be run with a GM or GMless (shared narrative duties). My friend Jamila has only been publishing games on itch for about a year, but their design and writing is already really sharp, and I think Balikbayan is one of their best games. [URL unfurl="true"]https://temporalhiccup.itch.io/balikbayan[/URL] [/QUOTE]
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