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What games do Wizards designers play?
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<blockquote data-quote="JustinA" data-source="post: 3621746" data-attributes="member: 51618"><p>One of the saddest conversations I ever had was with a guy who wanted to spend inordinate amounts of time discussing the "strategy" of Monopoly.</p><p></p><p>There is no strategy to Monopoly: You roll the dice. You buy every piece of property that you land on and can afford. Then there are some very marginal decisions of consequence in where and how you build up the houses and hotels on your property.</p><p></p><p>The only thing remotely interesting about the game is the interaction of proposing and closing trade deals.</p><p></p><p></p><p></p><p>However, this is something to remember: Very few people actually play boardgames in order to win the game. The boardgame is simply something to do to pass the time while engaging in low-impact socializing. This is why games like MONOPOLY and SORRY and CANDYLAND are successful.</p><p></p><p>This is also why early exit-points in these games are not as consequential. Even if you get knocked out, you're still able to socialize while the game continues.</p></blockquote><p></p>
[QUOTE="JustinA, post: 3621746, member: 51618"] One of the saddest conversations I ever had was with a guy who wanted to spend inordinate amounts of time discussing the "strategy" of Monopoly. There is no strategy to Monopoly: You roll the dice. You buy every piece of property that you land on and can afford. Then there are some very marginal decisions of consequence in where and how you build up the houses and hotels on your property. The only thing remotely interesting about the game is the interaction of proposing and closing trade deals. However, this is something to remember: Very few people actually play boardgames in order to win the game. The boardgame is simply something to do to pass the time while engaging in low-impact socializing. This is why games like MONOPOLY and SORRY and CANDYLAND are successful. This is also why early exit-points in these games are not as consequential. Even if you get knocked out, you're still able to socialize while the game continues. [/QUOTE]
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