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What Games do you think are Neotrad?
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<blockquote data-quote="Wofano Wotanto" data-source="post: 9313034" data-attributes="member: 7044704"><p>I'm not sure that's mandatory, simply because it seems to imply that a rules-light system couldn't be "neotrad" however that's defined. For ex, I'd call most PBtA games both neotrad and rules-light, with minimal customization beyond tweaking details on your playbook a bit. I mean, yes, a deep, involved chargen system can also serve well here but I don't think it's required.</p><p></p><p>That seems like it would be a common approach to it, yeah. Customizing what a character has to do to advance is pretty clearly neotrad, while just requiring a set number of generic XP or skill usages or whatever that all characters are trying to achieve to get better is more traditional. Going back to PBtA as an example, many playbooks are trying to do unique things to grow - and some of them have the potential for negative growth as they accumulate scars and wear over their career (although the FitD systems are more explicit about that kind of career-ending doom track as you accumulate traumas).</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9313034, member: 7044704"] I'm not sure that's mandatory, simply because it seems to imply that a rules-light system couldn't be "neotrad" however that's defined. For ex, I'd call most PBtA games both neotrad and rules-light, with minimal customization beyond tweaking details on your playbook a bit. I mean, yes, a deep, involved chargen system can also serve well here but I don't think it's required. That seems like it would be a common approach to it, yeah. Customizing what a character has to do to advance is pretty clearly neotrad, while just requiring a set number of generic XP or skill usages or whatever that all characters are trying to achieve to get better is more traditional. Going back to PBtA as an example, many playbooks are trying to do unique things to grow - and some of them have the potential for negative growth as they accumulate scars and wear over their career (although the FitD systems are more explicit about that kind of career-ending doom track as you accumulate traumas). [/QUOTE]
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What Games do you think are Neotrad?
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