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<blockquote data-quote="GobHag" data-source="post: 9313723" data-attributes="member: 7043860"><p>OC is very much not Story Now, it's Story Before(<a href="https://refereeingandreflection.wordpress.com/2013/11/06/story-before-story-now-and-blimey-if-it-dont-look-like-story-after-tomorrer/" target="_blank">Using the terms as explained here</a>) but it's written by the players--preplanned developments or character arcs that they themselves set. </p><p></p><p>But the reason that I'm into OC is because I am an OC player; I like builds, I like having a flexible plan on how my character's story would go, I like using mechanics to interface with the world(I'm unashamedly a video gamer) and how it affects me as I play it--In other words, the blogpost was very much useful to me because it put to paper the goals and experiences that I'm after. I wouldn't be making this thread if It didn't after all. </p><p></p><p>I never really care about the world at large in campaigns really, they're importance is mostly as something that I--a player, not a dungeon master--would use. The NPCs, aesthetic, stereotypical personality trait and cultural belief the character holds/is against, 'plot hooks', enemies, etc, etc, these are what I mine from that fictional world . I don't care about verisimilitude or historical accuracy, I don't get to or even want play at the world. I play a character, and the world should facilitate in making that character cool/tragic/fun/horrifying.</p><p></p><p>Also thanks for [USER=205]@TwoSix[/USER] for reminding me of 13th age, I should read into that more but didn't because I heard that a new edition is coming up.</p></blockquote><p></p>
[QUOTE="GobHag, post: 9313723, member: 7043860"] OC is very much not Story Now, it's Story Before([URL='https://refereeingandreflection.wordpress.com/2013/11/06/story-before-story-now-and-blimey-if-it-dont-look-like-story-after-tomorrer/']Using the terms as explained here[/URL]) but it's written by the players--preplanned developments or character arcs that they themselves set. But the reason that I'm into OC is because I am an OC player; I like builds, I like having a flexible plan on how my character's story would go, I like using mechanics to interface with the world(I'm unashamedly a video gamer) and how it affects me as I play it--In other words, the blogpost was very much useful to me because it put to paper the goals and experiences that I'm after. I wouldn't be making this thread if It didn't after all. I never really care about the world at large in campaigns really, they're importance is mostly as something that I--a player, not a dungeon master--would use. The NPCs, aesthetic, stereotypical personality trait and cultural belief the character holds/is against, 'plot hooks', enemies, etc, etc, these are what I mine from that fictional world . I don't care about verisimilitude or historical accuracy, I don't get to or even want play at the world. I play a character, and the world should facilitate in making that character cool/tragic/fun/horrifying. Also thanks for [USER=205]@TwoSix[/USER] for reminding me of 13th age, I should read into that more but didn't because I heard that a new edition is coming up. [/QUOTE]
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