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What Games do you think are Neotrad?
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<blockquote data-quote="GobHag" data-source="post: 9314064" data-attributes="member: 7043860"><p>Speaking of, I actually do think 'canon' settings have an important use in NeoTrad play even though we've constantly been talking about games where world-creation is distributed. OCs did have an appeal in putting stuff into ongoing media with large fandoms--Naruto, Sonic, Harry Potter.</p><p></p><p>Creation from Exalted, Lancer's space, Gubat Banwa's Sword Isles, even DnD's loose setting(which is probably helped by being the source of medieval fantasy). All settings from games that I consider good for Neotrad play.</p><p></p><p>As a play culture that has very close ties to fandom even to this day, games where there's things a fandom can latch on to are usually a good way for Neotrad players to 'set their limit'. Just like how a blank paper and no prompt makes it hard to draw, a game with no explicit setting is hard for players to imagine their designed characters to be like--organisations, power players, cultures, ancestries. these things help as both prompts and a sort of validation for their character--Sometimes I didn't realize I wanted to be indian space robot you know?</p><p></p><p>One could also see this as another form of DM disempowerment, remember that Neotrad has a leaning to do things 'by the book' so a setting that facilitates it gives a casus belli for them to play their Tiefling Cleric or Corpo Catgirl Idol Supersoldier Mech-Pilot despite the DMs grievances.</p></blockquote><p></p>
[QUOTE="GobHag, post: 9314064, member: 7043860"] Speaking of, I actually do think 'canon' settings have an important use in NeoTrad play even though we've constantly been talking about games where world-creation is distributed. OCs did have an appeal in putting stuff into ongoing media with large fandoms--Naruto, Sonic, Harry Potter. Creation from Exalted, Lancer's space, Gubat Banwa's Sword Isles, even DnD's loose setting(which is probably helped by being the source of medieval fantasy). All settings from games that I consider good for Neotrad play. As a play culture that has very close ties to fandom even to this day, games where there's things a fandom can latch on to are usually a good way for Neotrad players to 'set their limit'. Just like how a blank paper and no prompt makes it hard to draw, a game with no explicit setting is hard for players to imagine their designed characters to be like--organisations, power players, cultures, ancestries. these things help as both prompts and a sort of validation for their character--Sometimes I didn't realize I wanted to be indian space robot you know? One could also see this as another form of DM disempowerment, remember that Neotrad has a leaning to do things 'by the book' so a setting that facilitates it gives a casus belli for them to play their Tiefling Cleric or Corpo Catgirl Idol Supersoldier Mech-Pilot despite the DMs grievances. [/QUOTE]
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