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What Games do you think are Neotrad?
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<blockquote data-quote="thefutilist" data-source="post: 9317665" data-attributes="member: 7044566"><p>The neo-trad question: I don’t want to get into that because it’s a lot of work to properly answer the question. To short cut the whole thing.</p><p></p><p><a href="https://adeptplay.com/2024/02/05/blade-runner-yesterdays-memories-today/" target="_blank">Yesterday’s Memories Today – Adept Play</a></p><p></p><p>Jesse had some issues but basically played Blade Runner as Narrativist. If you want to be lenient then Härenstam is just making Narrativist games. If you don’t want to be lenient then you’d have to contrast Apocalypse World, Mutant year zero and Underworld and analyse how their expected play styles are different, or if they are.</p><p></p><p>Or if you don’t want to buy underworld then just read:</p><p></p><p><a href="https://www.enworld.org/threads/how-do-you-create-story.140779/post-2430652" target="_blank">How Do You Create Story?</a></p><p></p><p>That may sound massively tangential to the question you asked but I think it’s complicated.</p><p></p><p>The O.C question: When I run a Narrativist game, I always do a preamble. ‘Play your character like a human being, don’t hold on tightly to who they are because events may change them, don’t have an arc in mind, just play responsively to find out who your character becomes.’</p><p></p><p>If you’re doing that, then you’re doing Narrativism* (although if you’re doing it while the Gm is doing sts you may have big issues), if you’re not doing that then you’re probably doing OC play.</p><p></p><p>* yeah yeah it’s always more complicated.</p></blockquote><p></p>
[QUOTE="thefutilist, post: 9317665, member: 7044566"] The neo-trad question: I don’t want to get into that because it’s a lot of work to properly answer the question. To short cut the whole thing. [URL="https://adeptplay.com/2024/02/05/blade-runner-yesterdays-memories-today/"]Yesterday’s Memories Today – Adept Play[/URL] Jesse had some issues but basically played Blade Runner as Narrativist. If you want to be lenient then Härenstam is just making Narrativist games. If you don’t want to be lenient then you’d have to contrast Apocalypse World, Mutant year zero and Underworld and analyse how their expected play styles are different, or if they are. Or if you don’t want to buy underworld then just read: [URL="https://www.enworld.org/threads/how-do-you-create-story.140779/post-2430652"]How Do You Create Story?[/URL] That may sound massively tangential to the question you asked but I think it’s complicated. The O.C question: When I run a Narrativist game, I always do a preamble. ‘Play your character like a human being, don’t hold on tightly to who they are because events may change them, don’t have an arc in mind, just play responsively to find out who your character becomes.’ If you’re doing that, then you’re doing Narrativism* (although if you’re doing it while the Gm is doing sts you may have big issues), if you’re not doing that then you’re probably doing OC play. * yeah yeah it’s always more complicated. [/QUOTE]
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