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General Tabletop Discussion
*Pathfinder & Starfinder
What good is an Endurance skill?
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<blockquote data-quote="Cadfan" data-source="post: 4174377" data-attributes="member: 40961"><p>Skills in 4e are the perfect home for any attribute that meets the following criteria-</p><p></p><p>1. You want every character to have at least some access to it.</p><p>2. You want it to get better as the character levels up.</p><p>3. You want some characters to be better than it than others.</p><p>4. There is an ability score that works with it.</p><p>5. You don't want to make too much of a fuss over it mechanically.</p><p></p><p>In the underlying math of the game, a "skill" is really just something that everyone gets better at as they level up, which some characters can train in to be noticeably better at it than their average peers, and which is modified by an ability score. It doesn't have to be an action or something we typically label a "skill" at all.</p><p></p><p>Point 5 just explains why "attack" isn't a skill. Its something we DO want to make a big fuss over.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4174377, member: 40961"] Skills in 4e are the perfect home for any attribute that meets the following criteria- 1. You want every character to have at least some access to it. 2. You want it to get better as the character levels up. 3. You want some characters to be better than it than others. 4. There is an ability score that works with it. 5. You don't want to make too much of a fuss over it mechanically. In the underlying math of the game, a "skill" is really just something that everyone gets better at as they level up, which some characters can train in to be noticeably better at it than their average peers, and which is modified by an ability score. It doesn't have to be an action or something we typically label a "skill" at all. Point 5 just explains why "attack" isn't a skill. Its something we DO want to make a big fuss over. [/QUOTE]
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What good is an Endurance skill?
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