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What happen if a fire elemental fails to make the jump over a body of water?
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<blockquote data-quote="DreadArchon" data-source="post: 3558569" data-attributes="member: 49449"><p>...Rather than 20d6, as many here would suggest. Interesting, no? ;-)</p><p></p><p></p><p>Fire elementals are made out of fire, not burning materials. If you wish to bring physics into this, I'd point out that it's oxygen starvation that's killing the match.</p><p></p><p>You want real-world examples? Try pouring 8 pounds of burning oil into your bath tub. Or 8 pounds of pure sodium. Or a large amount of uranium undergoing nuclear fission. Each may be inclined to react differently than the match. (Warning: These are not actual items of advice. Seriously.)</p><p></p><p></p><p>Except that you just made that up, making it relevant only in games DM'ed by you. There's no evidence that water will outright kill a fire elemental that fast (indeed, one can explicitly be unprotected in the Plane of Water for a little while before dying!), or that it specifically can't "float across because it's impassable."</p><p></p><p>Further, there <em>is</em> reason to believe that one <em>can</em> "float across because it's impassable." First, there's the definition of "impassable barrier"--how can one be submergred in water without passing its surface? Secondly, there's realism--something that's humanoid and 32 feet tall but weighs only 8 pounds would be pretty bouyant, especially when pushed upwards by a huge amount of steam. Third, there's the "human materializing in stone" rule, wherein someone with his constituent molecules spread out within a bunch of rock only takes 1d6 damage per five feet of rock and gets shunted off to the side.</p><p></p><p></p><p>(1) Lava isn't impassable. You can bathe in it at first level if you want, though it won't be good for you.</p><p>(2) Clearly you've never played a game with the Scout class.</p><p></p><p></p><p></p><p>Overall, however, I stick by my assertion that it's a mental thing. The actual wording is:</p><p></p><p>(1) If they treated it as solid, they wouldn't have to enter it to pass over it, thus making jump irrelevant. (2) The "cannot enter" part is separate from the "impassible barrier" part, implying that they do, in fact, sink in water, even if only the slighest fraction of an inch (due to their density). (3) There's no evidence anywhere else that water is in any way harmful to them, excluding planar properties, which are different in functionality than simple mundane bodies of water.</p></blockquote><p></p>
[QUOTE="DreadArchon, post: 3558569, member: 49449"] ...Rather than 20d6, as many here would suggest. Interesting, no? ;-) Fire elementals are made out of fire, not burning materials. If you wish to bring physics into this, I'd point out that it's oxygen starvation that's killing the match. You want real-world examples? Try pouring 8 pounds of burning oil into your bath tub. Or 8 pounds of pure sodium. Or a large amount of uranium undergoing nuclear fission. Each may be inclined to react differently than the match. (Warning: These are not actual items of advice. Seriously.) Except that you just made that up, making it relevant only in games DM'ed by you. There's no evidence that water will outright kill a fire elemental that fast (indeed, one can explicitly be unprotected in the Plane of Water for a little while before dying!), or that it specifically can't "float across because it's impassable." Further, there [i]is[/i] reason to believe that one [i]can[/i] "float across because it's impassable." First, there's the definition of "impassable barrier"--how can one be submergred in water without passing its surface? Secondly, there's realism--something that's humanoid and 32 feet tall but weighs only 8 pounds would be pretty bouyant, especially when pushed upwards by a huge amount of steam. Third, there's the "human materializing in stone" rule, wherein someone with his constituent molecules spread out within a bunch of rock only takes 1d6 damage per five feet of rock and gets shunted off to the side. (1) Lava isn't impassable. You can bathe in it at first level if you want, though it won't be good for you. (2) Clearly you've never played a game with the Scout class. Overall, however, I stick by my assertion that it's a mental thing. The actual wording is: (1) If they treated it as solid, they wouldn't have to enter it to pass over it, thus making jump irrelevant. (2) The "cannot enter" part is separate from the "impassible barrier" part, implying that they do, in fact, sink in water, even if only the slighest fraction of an inch (due to their density). (3) There's no evidence anywhere else that water is in any way harmful to them, excluding planar properties, which are different in functionality than simple mundane bodies of water. [/QUOTE]
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What happen if a fire elemental fails to make the jump over a body of water?
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