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General Tabletop Discussion
*Pathfinder & Starfinder
What Happened to Devils? And my Bloodwar?
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<blockquote data-quote="Sorrowdusk" data-source="post: 5809151" data-attributes="member: 96342"><p>And the alignment system?</p><p></p><p>Ok. 4e. </p><p></p><p>WHAT happened to the Blood War? The whole point was that it was an <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilVersusEvil" target="_blank">Evil vs Evil</a> war of Order vs Chaos. The ONLY reason the two sides didnt (together or seperately) whoop the upper planes butts (being far more numerous on both sides) was because they comitted so much of their VAST resources to fighting each other. But in 4e....</p><p></p><p></p><p>There is no lawful evil. Are 4e Devils, <a href="http://en.wikipedia.org/wiki/The_Devil_You_Know_(Heaven_%26_Hell_album)" target="_blank">the Devil you know</a> from 3e??? I was never a big LE fan, but I respected it, and it had a place in the game as did all alignments. So now....they are JUST generic evil? No distinct lawfulness and order emphasized in how they do things, tyranny, and "<a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/TheEmpire" target="_blank">The Empire</a>"?</p><p></p><p>Now I will admit, Hell now being a "generic evil" sets it up for ALL evil souls (outside of chaotic?) to end up there, which is probably most of them. Thing is, I really liked having different planes for each.</p><p></p><p></p><p>And.... I'm just gonna say, the 4e alignment system makes no sense to me. Its an oversimplification in my mind. Rather than have two axi, its been not only reduced to one axis, but folded in such a way that it IMPLIES Law is better than Chaos, because you only see Law on the Good side and Chaos on the Evil side. The more chaotic become, the less Good you are, and the more Lawful you become, the more good you are. As if, Lawful good were a "better" good than just regular "good" (or even what passes for Chaotic good) or as IF Chaotic Evil were MORE evil than just "regular evil" (or what passes for Lawful and neutral evil). </p><p></p><p>In 3e they described the 9 alignments, and for EACH Good/Evil they said "This is the BEST kind of good you can be" because X/Y/Z and "This is the WORST evil you can be" because X/Y/Z. In otherwords, ALL alignments in "general" were equal among one another. No good variation was inherently better, nor any evil worse. And between two individuals you could pick say, a LG person and a CG person, and on the Good "region" if you will, the CG one MIGHT actually be more good than the LG one as an *individual*, even though they were both still good. Likewise with an LE character on an individual level being more evil then a CE one. Of course, the reverse could be true as well.</p><p></p><p>Saving grace here MIGHT be the fact (that if I understand correctly) that 4e's alignment system has no direct impact on mechanics? So the whole thing can be thrown out, and retrofitted?</p><p></p><p></p><p>EDIT: wait a minute......did I just read that Pallys DONT have to be LG????</p></blockquote><p></p>
[QUOTE="Sorrowdusk, post: 5809151, member: 96342"] And the alignment system? Ok. 4e. WHAT happened to the Blood War? The whole point was that it was an [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilVersusEvil]Evil vs Evil[/url] war of Order vs Chaos. The ONLY reason the two sides didnt (together or seperately) whoop the upper planes butts (being far more numerous on both sides) was because they comitted so much of their VAST resources to fighting each other. But in 4e.... There is no lawful evil. Are 4e Devils, [url=http://en.wikipedia.org/wiki/The_Devil_You_Know_(Heaven_%26_Hell_album)]the Devil you know[/url] from 3e??? I was never a big LE fan, but I respected it, and it had a place in the game as did all alignments. So now....they are JUST generic evil? No distinct lawfulness and order emphasized in how they do things, tyranny, and "[url=http://tvtropes.org/pmwiki/pmwiki.php/Main/TheEmpire]The Empire[/url]"? Now I will admit, Hell now being a "generic evil" sets it up for ALL evil souls (outside of chaotic?) to end up there, which is probably most of them. Thing is, I really liked having different planes for each. And.... I'm just gonna say, the 4e alignment system makes no sense to me. Its an oversimplification in my mind. Rather than have two axi, its been not only reduced to one axis, but folded in such a way that it IMPLIES Law is better than Chaos, because you only see Law on the Good side and Chaos on the Evil side. The more chaotic become, the less Good you are, and the more Lawful you become, the more good you are. As if, Lawful good were a "better" good than just regular "good" (or even what passes for Chaotic good) or as IF Chaotic Evil were MORE evil than just "regular evil" (or what passes for Lawful and neutral evil). In 3e they described the 9 alignments, and for EACH Good/Evil they said "This is the BEST kind of good you can be" because X/Y/Z and "This is the WORST evil you can be" because X/Y/Z. In otherwords, ALL alignments in "general" were equal among one another. No good variation was inherently better, nor any evil worse. And between two individuals you could pick say, a LG person and a CG person, and on the Good "region" if you will, the CG one MIGHT actually be more good than the LG one as an *individual*, even though they were both still good. Likewise with an LE character on an individual level being more evil then a CE one. Of course, the reverse could be true as well. Saving grace here MIGHT be the fact (that if I understand correctly) that 4e's alignment system has no direct impact on mechanics? So the whole thing can be thrown out, and retrofitted? EDIT: wait a minute......did I just read that Pallys DONT have to be LG???? [/QUOTE]
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