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What Happened to Devils? And my Bloodwar?
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<blockquote data-quote="Neonchameleon" data-source="post: 5809361" data-attributes="member: 87792"><p>Still raging.</p><p> </p><p></p><p> </p><p>Still is. It's a war of corruptors (who aren't inimical to other life existing but just want to control it) against destroyers who just want to watch the world burn - and would both take away the corruptors toys and start with them because they are nearest. </p><p> </p><p></p><p> </p><p>Alignments never made much sense except as sketches to me. 4e Devils aren't really changed - corruptors with motivations. And corruption uses law.</p><p> </p><p></p><p> </p><p>It never made much sense to me. But "Better seven years of tyrrany than one day of anarchy".</p><p> </p><p></p><p> </p><p>"what passes for Chaotic good" - you have a point. Chaotic good is <em>weird.</em> But Lawful Good <em>is</em> better than regular good. Good is about giving people fish. Lawful Good is about teaching people to fish and then managing the stocks.</p><p> </p><p></p><p> </p><p>It is. Evil can be bargained with. It can be brought into association and will sometimes help. Chaotic evil has all the consistency and sense of honour or long term planning of a mad dog. The only thing you can do with chaotic evil is put it down.</p><p> </p><p></p><p> </p><p>And this is why I dislike the 9 point alignment system. It renders good and evil into nothing more than football teams - and brings up the killing orc babies as a good act. Some acts are better than others. Some aims are better than others. And some worse.</p><p> </p><p></p><p> </p><p>You do. Ding dong the witch is dead.</p><p> </p><p> </p><p> </p><p>And haven't had to since 2e. Which means that the exchange</p><p>"Sire. One of our Paladins might be a traitor."</p><p>"Easily sorted. Get them all down here and we'll find out who can no longer <em>Lay on Hands</em>"</p><p>is no longer relevant.</p><p> </p><p>And there's no reason I ever saw that Kord (CG) or Erathis (N leaning G) shouldn't have their own paladins. Especially Kord.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5809361, member: 87792"] Still raging. Still is. It's a war of corruptors (who aren't inimical to other life existing but just want to control it) against destroyers who just want to watch the world burn - and would both take away the corruptors toys and start with them because they are nearest. Alignments never made much sense except as sketches to me. 4e Devils aren't really changed - corruptors with motivations. And corruption uses law. It never made much sense to me. But "Better seven years of tyrrany than one day of anarchy". "what passes for Chaotic good" - you have a point. Chaotic good is [I]weird.[/I] But Lawful Good [I]is[/I] better than regular good. Good is about giving people fish. Lawful Good is about teaching people to fish and then managing the stocks. It is. Evil can be bargained with. It can be brought into association and will sometimes help. Chaotic evil has all the consistency and sense of honour or long term planning of a mad dog. The only thing you can do with chaotic evil is put it down. And this is why I dislike the 9 point alignment system. It renders good and evil into nothing more than football teams - and brings up the killing orc babies as a good act. Some acts are better than others. Some aims are better than others. And some worse. You do. Ding dong the witch is dead. And haven't had to since 2e. Which means that the exchange "Sire. One of our Paladins might be a traitor." "Easily sorted. Get them all down here and we'll find out who can no longer [I]Lay on Hands[/I]" is no longer relevant. And there's no reason I ever saw that Kord (CG) or Erathis (N leaning G) shouldn't have their own paladins. Especially Kord. [/QUOTE]
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What Happened to Devils? And my Bloodwar?
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