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*Dungeons & Dragons
What happened to the punk aesthetic in D&D?
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<blockquote data-quote="MoonSong" data-source="post: 6998383" data-attributes="member: 6689464"><p>(This is not personally directed at anybody)</p><p>Actually there is a high strong emotional component. But this is not because I need the big corporation to hug me; I have no problem with WotC. The problem is with the community at large. There is a strong judgemental current in mainstream D&D right now. Why not kitbash and homebrew? I don't know maybe because I don't want to be labeled a munchkin? I don't want to be judged? I don't want to feel like what I want is wrong? </p><p></p><p>I find this attitude is everywhere. Any deviation from dogma is quickly splashed and punished. There is too much fear of doing things wrong and of wanting the wrong things. There is also too much pressure to blindly accept all of the trappings of the edition, yet "do D&D your own way". (In other words if you are not owning D&D, you are doing it wrong, but at the same time if your way is not my way, something is wrong with you) </p><p></p><p>Stop munchkin shaming and labeling as entitled brats any and all dissent, and you will find people will be more open to do their own stuff -just remember it will be their own stuff-. On the other hand keep up with the munchkin stigma and more and more DMs an players will cling into the orthodoxy of official. </p><p></p><p></p><p></p><p>I'm guilty of having this feeling. It isn't I want a personal apology or anything, but feeling acknowledged and included would be nice given that so far all of my preferences are fringe at best. Official stuff and designer input has an effect on what the players at large see as bad and wrong. Being normalized in an environment where munchkin shaming is rampant would be so so nice. </p><p></p><p></p><p></p><p>I think I could get something perfectly good for what I want and need given enough time. But it wouldn't do me any good. You see whatever I homebrew becomes a nice thing in my DM toolbox, a new option that can help my players express the characters they want to express. Yet, I cannot get any DM to even consider allowing my homebrew into their games (just how do you do that? I don't even know how would I start that conversation on a way that didn't sound as if I'm looking for an unfair advantage)</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6998383, member: 6689464"] (This is not personally directed at anybody) Actually there is a high strong emotional component. But this is not because I need the big corporation to hug me; I have no problem with WotC. The problem is with the community at large. There is a strong judgemental current in mainstream D&D right now. Why not kitbash and homebrew? I don't know maybe because I don't want to be labeled a munchkin? I don't want to be judged? I don't want to feel like what I want is wrong? I find this attitude is everywhere. Any deviation from dogma is quickly splashed and punished. There is too much fear of doing things wrong and of wanting the wrong things. There is also too much pressure to blindly accept all of the trappings of the edition, yet "do D&D your own way". (In other words if you are not owning D&D, you are doing it wrong, but at the same time if your way is not my way, something is wrong with you) Stop munchkin shaming and labeling as entitled brats any and all dissent, and you will find people will be more open to do their own stuff -just remember it will be their own stuff-. On the other hand keep up with the munchkin stigma and more and more DMs an players will cling into the orthodoxy of official. I'm guilty of having this feeling. It isn't I want a personal apology or anything, but feeling acknowledged and included would be nice given that so far all of my preferences are fringe at best. Official stuff and designer input has an effect on what the players at large see as bad and wrong. Being normalized in an environment where munchkin shaming is rampant would be so so nice. I think I could get something perfectly good for what I want and need given enough time. But it wouldn't do me any good. You see whatever I homebrew becomes a nice thing in my DM toolbox, a new option that can help my players express the characters they want to express. Yet, I cannot get any DM to even consider allowing my homebrew into their games (just how do you do that? I don't even know how would I start that conversation on a way that didn't sound as if I'm looking for an unfair advantage) [/QUOTE]
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What happened to the punk aesthetic in D&D?
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