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What happens if 5E fails to unite the base?
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<blockquote data-quote="SensoryThought" data-source="post: 5795427" data-attributes="member: 6687996"><p>D&D next will never unite the base cause the base is old and often happy with their game. How many 4e, Pathfinder and even 2e posts do you see saying if D&D next lacks component X of their system they won't play or even that they are completely happy with their current game?</p><p></p><p>WOTC made and continues to make what I consider to be bizarre choices. Reselling the rights to 3.5e rather than keeping and selling all the old edition stuff is odd. Refusing to sell decent PDFs cause of piracy when anyone can download pirated scanned copies is crazy. Why not sell eversions of their whole back catalogue?</p><p></p><p>Ultimately I agree with Darkwing. The majority of your old base will be unhappy no matter what you do. Make a great game and sure, try and use the best of 1e through 4e to do that and get as many current onside as possible. But more important is to actually think about how to make tabletop gaming 'cool' enough to get the next generation of gamers to the table. </p><p></p><p>Love it or not D&D was the gateway for many of us into the hobby and the failure of D&D would be a sad loss for the roleplaying community.</p></blockquote><p></p>
[QUOTE="SensoryThought, post: 5795427, member: 6687996"] D&D next will never unite the base cause the base is old and often happy with their game. How many 4e, Pathfinder and even 2e posts do you see saying if D&D next lacks component X of their system they won't play or even that they are completely happy with their current game? WOTC made and continues to make what I consider to be bizarre choices. Reselling the rights to 3.5e rather than keeping and selling all the old edition stuff is odd. Refusing to sell decent PDFs cause of piracy when anyone can download pirated scanned copies is crazy. Why not sell eversions of their whole back catalogue? Ultimately I agree with Darkwing. The majority of your old base will be unhappy no matter what you do. Make a great game and sure, try and use the best of 1e through 4e to do that and get as many current onside as possible. But more important is to actually think about how to make tabletop gaming 'cool' enough to get the next generation of gamers to the table. Love it or not D&D was the gateway for many of us into the hobby and the failure of D&D would be a sad loss for the roleplaying community. [/QUOTE]
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What happens if 5E fails to unite the base?
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