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What Happens if a Cleric/Warlock/etc PC Gravely Offends Their Supernatural Patron?
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<blockquote data-quote="jgsugden" data-source="post: 8540500" data-attributes="member: 2629"><p>The PC is playing a cleric, warlock, or paladin. The relationship with a greater power is baked into that class design. It is a story hook (or many hooks), and the negotiation of that relationship is part of the story set up for the PC. You can do a <em>heck</em> of a lot to tell amazing stories in this arena. The relationship between a PC and their God/Power is a very close relationship. It can be an analogy for many other types of relationships - both good and bad.</p><p></p><p>A player that has a wonderful and supporting family that always has their back, never abuses them and always builds them up can experiment with a Patron or God that provides a less healthy relationship based upon use and selfishness of the other party. This is more on the cliche side of things - but there is a lot of meat to be found on this structure.</p><p></p><p>However, a player that doesn't have a great home life can also experience a warm and supporting environment where their Deity is a giving, caring and supportive figure, as are the other members of the priesthood. </p><p></p><p>Warlocks are in a deal, and people often assume that the deal is going to be set up to take advantage of the PC. That works, certainly - but you can also have powers that believe that it makes sense for both sides of the deal to prosper. </p><p></p><p>I think Matt Mercer has done some interesting things with the clerics and warlocks in his CR campaigns. Pike, Percy*, Fjord, Jester, Caduceus, Yasha, Laudna ... all have a career long relationship with a greater power, and each is different. These elements are fundamental to their characters, guide the development of the PC's story, and are interesting. I am eager to see how Laudna's story plays out in campaign 3 - and that is primarily about how the relationship will work, not just what the other half of the relationship is.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8540500, member: 2629"] The PC is playing a cleric, warlock, or paladin. The relationship with a greater power is baked into that class design. It is a story hook (or many hooks), and the negotiation of that relationship is part of the story set up for the PC. You can do a [I]heck[/I] of a lot to tell amazing stories in this arena. The relationship between a PC and their God/Power is a very close relationship. It can be an analogy for many other types of relationships - both good and bad. A player that has a wonderful and supporting family that always has their back, never abuses them and always builds them up can experiment with a Patron or God that provides a less healthy relationship based upon use and selfishness of the other party. This is more on the cliche side of things - but there is a lot of meat to be found on this structure. However, a player that doesn't have a great home life can also experience a warm and supporting environment where their Deity is a giving, caring and supportive figure, as are the other members of the priesthood. Warlocks are in a deal, and people often assume that the deal is going to be set up to take advantage of the PC. That works, certainly - but you can also have powers that believe that it makes sense for both sides of the deal to prosper. I think Matt Mercer has done some interesting things with the clerics and warlocks in his CR campaigns. Pike, Percy*, Fjord, Jester, Caduceus, Yasha, Laudna ... all have a career long relationship with a greater power, and each is different. These elements are fundamental to their characters, guide the development of the PC's story, and are interesting. I am eager to see how Laudna's story plays out in campaign 3 - and that is primarily about how the relationship will work, not just what the other half of the relationship is. [/QUOTE]
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What Happens if a Cleric/Warlock/etc PC Gravely Offends Their Supernatural Patron?
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