Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What Happens If CODENAME: MORNINGSTAR Doesn't Fund?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Morrus" data-source="post: 7655770" data-attributes="member: 1"><p>I have to admit, I feel for them. They keep getting told folks don't know what their product is, but I feel they've explained that over and over again; and people keep saying it's the same as Hero Lab or Roll20 when those two products aren't even the same type of application. And people keep jumping into a thread about a Pathfinder product to say "I don't want Pathfinder; give me 5E", which they can't do a darn thing about. But Pathfinder is the biggest game in the world at last count, so the game system shouldn't be the issue.</p><p></p><p>The Kickstarter is the issue, not the product. I think they did the exact opposite of most every piece of Kickstarter advice I've ever received. The amount is doable - <a href="https://www.kickstarter.com/projects/1675907842/pathfinder-online-a-fantasy-sandbox-mmo" target="_blank">Pathfinder Online</a> raised over $1,000,000, but it was a very, very well managed Kickstarter. The industry can support Kickstarters of that size. Heck, Monte Cook raised more than half a million for a brand new system - and he really did only need $30K or so, which is about what he asked for.</p><p></p><p>What the KS needed was:</p><p></p><p>1) Not being at Xmas.</p><p></p><p>2) A well-planned start and finish time during high traffic times of the week.</p><p></p><p>3) Immediate gratification for backers; a demo or <em>something</em>. Most RPG Kickstarters offer a playtest document at least. Even if that means waiting to launch the Kickstarter.</p><p></p><p>4) A minimal asking goal for a minimal feature set. *Everything* should be stretch goals. The asking goal should be as low as possible for the smallest thing that can be provided. Then the product just gets better for existing backers as stretch goals are met; your backers become your evangelists. If you want to sell a full colour hardback book, your KS goal is for the softcover b/w book. The full colour hardback is a lofty stretch goal - once folks have backed for the b/w softcover, they will want it to be upgraded to hardcover colour and will act to make that happen - in other words, they will promote your KS for you and say nice things about it everywhere.</p><p></p><p>5) An identified popular backer level which keeps getting better.</p><p></p><p>6) Not being at Xmas.</p><p></p><p>With those things, I really do think it could have been successful. A launch in March or so with a demo to offer backers and a goal of a very minimal feature set and I think it would have funded on its first day - it's important that Kickstarters fund early - and the rest of the campaign would have pushed towards stretch goals.</p><p></p><p>Still, two weeks. Stranger things have happened. I really hope something happens to turn this around, because it is a good product.</p></blockquote><p></p>
[QUOTE="Morrus, post: 7655770, member: 1"] I have to admit, I feel for them. They keep getting told folks don't know what their product is, but I feel they've explained that over and over again; and people keep saying it's the same as Hero Lab or Roll20 when those two products aren't even the same type of application. And people keep jumping into a thread about a Pathfinder product to say "I don't want Pathfinder; give me 5E", which they can't do a darn thing about. But Pathfinder is the biggest game in the world at last count, so the game system shouldn't be the issue. The Kickstarter is the issue, not the product. I think they did the exact opposite of most every piece of Kickstarter advice I've ever received. The amount is doable - [URL="https://www.kickstarter.com/projects/1675907842/pathfinder-online-a-fantasy-sandbox-mmo"]Pathfinder Online[/URL] raised over $1,000,000, but it was a very, very well managed Kickstarter. The industry can support Kickstarters of that size. Heck, Monte Cook raised more than half a million for a brand new system - and he really did only need $30K or so, which is about what he asked for. What the KS needed was: 1) Not being at Xmas. 2) A well-planned start and finish time during high traffic times of the week. 3) Immediate gratification for backers; a demo or [I]something[/I]. Most RPG Kickstarters offer a playtest document at least. Even if that means waiting to launch the Kickstarter. 4) A minimal asking goal for a minimal feature set. *Everything* should be stretch goals. The asking goal should be as low as possible for the smallest thing that can be provided. Then the product just gets better for existing backers as stretch goals are met; your backers become your evangelists. If you want to sell a full colour hardback book, your KS goal is for the softcover b/w book. The full colour hardback is a lofty stretch goal - once folks have backed for the b/w softcover, they will want it to be upgraded to hardcover colour and will act to make that happen - in other words, they will promote your KS for you and say nice things about it everywhere. 5) An identified popular backer level which keeps getting better. 6) Not being at Xmas. With those things, I really do think it could have been successful. A launch in March or so with a demo to offer backers and a goal of a very minimal feature set and I think it would have funded on its first day - it's important that Kickstarters fund early - and the rest of the campaign would have pushed towards stretch goals. Still, two weeks. Stranger things have happened. I really hope something happens to turn this around, because it is a good product. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What Happens If CODENAME: MORNINGSTAR Doesn't Fund?
Top