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What Happens If CODENAME: MORNINGSTAR Doesn't Fund?
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<blockquote data-quote="Pauper" data-source="post: 7655804" data-attributes="member: 17607"><p>When I first heard about Trapdoor and Project: Morningstar, I kind of assumed that Trapdoor was a shingle, not unlike, say, 'Sneak Attack Press' -- in other words, a gamer or a couple of gamers who had an interest in making something cool. The more I learn about Trapdoor, the less I am excited by them, and this last missive pretty much sums it all up.</p><p></p><p>First off, the message is laden with business-speak phrases that seem to mean one thing but really mean something else. Mr. Matney wants to know if 'the gaming community has a real interest in our technology'. I'm interested, but not to the point where I'm going to help fund the next three months of development of a product that most people still haven't seen and don't know much about. He talks about the Kickstarter being 'the only way to 100% guarantee the success of Morningstar', when all funding the Kickstarter will do is guarantee the success of the Kickstarter. (Ask anybody who pitched in money for Pathfinder Online, which squeaked past its million-dollar Kickstarter goal nearly two years ago and is still only in 'alpha' development.) He talks about 'greenfield opportunities' and 'evaluating the ecosystem' as if he's talking to other executive-level reports rather than an actual community of gamers.</p><p></p><p>Most importantly, he describes his company that has already published interactive software solutions in other fields. If your product is really going to revolutionize gaming, then talk about how your existing product has revolutionized the other fields you're in. All I can find about their current business is that they're 'revolutionizing' the portfolio of the venture capital firm they belong to (along with the artisinal gluten-free malt producer who also populates the portfolio - <a href="http://slingshotcp.com/portfolio-companies" target="_blank">http://slingshotcp.com/portfolio-companies</a>).</p><p></p><p>I feel bad for the folks who work for Trapdoor, but if this is the best that their management can do when put in a tight situation, they'll all be better off finding other employers. Meanwhile, the gaming community will continue to use their 'status quo' offerings and have great fun around the table, with or without revolutionary story-driven multi-media applications.</p></blockquote><p></p>
[QUOTE="Pauper, post: 7655804, member: 17607"] When I first heard about Trapdoor and Project: Morningstar, I kind of assumed that Trapdoor was a shingle, not unlike, say, 'Sneak Attack Press' -- in other words, a gamer or a couple of gamers who had an interest in making something cool. The more I learn about Trapdoor, the less I am excited by them, and this last missive pretty much sums it all up. First off, the message is laden with business-speak phrases that seem to mean one thing but really mean something else. Mr. Matney wants to know if 'the gaming community has a real interest in our technology'. I'm interested, but not to the point where I'm going to help fund the next three months of development of a product that most people still haven't seen and don't know much about. He talks about the Kickstarter being 'the only way to 100% guarantee the success of Morningstar', when all funding the Kickstarter will do is guarantee the success of the Kickstarter. (Ask anybody who pitched in money for Pathfinder Online, which squeaked past its million-dollar Kickstarter goal nearly two years ago and is still only in 'alpha' development.) He talks about 'greenfield opportunities' and 'evaluating the ecosystem' as if he's talking to other executive-level reports rather than an actual community of gamers. Most importantly, he describes his company that has already published interactive software solutions in other fields. If your product is really going to revolutionize gaming, then talk about how your existing product has revolutionized the other fields you're in. All I can find about their current business is that they're 'revolutionizing' the portfolio of the venture capital firm they belong to (along with the artisinal gluten-free malt producer who also populates the portfolio - [url]http://slingshotcp.com/portfolio-companies[/url]). I feel bad for the folks who work for Trapdoor, but if this is the best that their management can do when put in a tight situation, they'll all be better off finding other employers. Meanwhile, the gaming community will continue to use their 'status quo' offerings and have great fun around the table, with or without revolutionary story-driven multi-media applications. [/QUOTE]
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What Happens If CODENAME: MORNINGSTAR Doesn't Fund?
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