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What happens if One DnD fails?
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<blockquote data-quote="Steel_Wind" data-source="post: 8912275" data-attributes="member: 20741"><p>The problem with that is this: WotC wants/needs to break compatibility with existing VTTs, especially Foundry VTT. They can't do that if the game is as similar to 5e as you think it will be. Foundry is already out under the 1.0a. Foundry does not need to do JACK. If 6e is close enough? It will still work.</p><p></p><p>This is a case where the design will be determined by being incompatible enough to break with current 5e rules in a manner which isn't easy for an end-user to fix themselves with a few keyed in entries in a VTT by hand (or a simple unauthorized downloadable file). That's like designing a game with a lawyer over your shoulder.</p><p></p><p><strong>My point:</strong> you are looking at this as a design decision and as a marketing decision, divorced from the real problems WotC faces in ensuring that current VTTs aren't compatible with the product because of their own forthcoming VTT. <em>You want a 5,5e; they want a 5.5e.</em> Notwithstanding that, I think it likely this is, in fact, a 6e in terms of <strong><em>actual compatibility.</em></strong></p><p><strong></strong></p><p><strong><span style="color: rgb(251, 160, 38)">The real 5.5e will be what Kobold Press (and perhaps others) publishes.</span></strong> Because unlike WotC - they WANT compatiblity with existing VTTS and will publish in a manner so that they are <em>certain</em> to get it.</p><p></p><p>And then it's 2009 and PF1 all over again.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 8912275, member: 20741"] The problem with that is this: WotC wants/needs to break compatibility with existing VTTs, especially Foundry VTT. They can't do that if the game is as similar to 5e as you think it will be. Foundry is already out under the 1.0a. Foundry does not need to do JACK. If 6e is close enough? It will still work. This is a case where the design will be determined by being incompatible enough to break with current 5e rules in a manner which isn't easy for an end-user to fix themselves with a few keyed in entries in a VTT by hand (or a simple unauthorized downloadable file). That's like designing a game with a lawyer over your shoulder. [B]My point:[/B] you are looking at this as a design decision and as a marketing decision, divorced from the real problems WotC faces in ensuring that current VTTs aren't compatible with the product because of their own forthcoming VTT. [I]You want a 5,5e; they want a 5.5e.[/I] Notwithstanding that, I think it likely this is, in fact, a 6e in terms of [B][I]actual compatibility.[/I] [COLOR=rgb(251, 160, 38)]The real 5.5e will be what Kobold Press (and perhaps others) publishes.[/COLOR][/B] Because unlike WotC - they WANT compatiblity with existing VTTS and will publish in a manner so that they are [I]certain[/I] to get it. And then it's 2009 and PF1 all over again. [/QUOTE]
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