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What happens if we don't like it?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 3712140" data-attributes="member: 710"><p>I don't know what would happen if we really all don't like it, but face it:</p><p>There have been 3+ versions of the game, and each one was successful so far. I don't think D&D 4th edition will be radically different here. </p><p>The guys making the games always were fans of it. The only change I see is that the guys making it are also getting better at it, because there is more experience and research involved in it. </p><p></p><p>And honestly, I didn't like D&D very much when I started playing it.</p><p>My first game was Shadowrun 3rd edition. When I entered my current group, they did also play Shadowrun, but they just started with D&D 3rd edition. </p><p>My first character was a sorcerer..</p><p>"What, I can only cast a limited amount of spells per day?" (Competend Shadowrun mages could cast all day long, because reduced drain was pretty easy)</p><p>"Hit points? That's totally unrealistic!" (I didn't know the difference between realism, verisimilitude, cinematic and whatever else then. The Shadowrun system seemed pretty good, with its damage codes and only 10 wound points for everyone...)</p><p>"Classes? So I can't take any skill I want?"</p><p></p><p>Still, 'till this day, D&D 3.x is my favorite game. I enjoyed other games too, but D&D or at least D20 is a system I like to go back every time. I know how it works, and mostly I also know why it works that way (thanks to all the design diaries, supplements and personal experience with it). Since the guys that are making D&D 4 known D&D 3 and build their game system from the experiences with it, how can it not become something I will like, too?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 3712140, member: 710"] I don't know what would happen if we really all don't like it, but face it: There have been 3+ versions of the game, and each one was successful so far. I don't think D&D 4th edition will be radically different here. The guys making the games always were fans of it. The only change I see is that the guys making it are also getting better at it, because there is more experience and research involved in it. And honestly, I didn't like D&D very much when I started playing it. My first game was Shadowrun 3rd edition. When I entered my current group, they did also play Shadowrun, but they just started with D&D 3rd edition. My first character was a sorcerer.. "What, I can only cast a limited amount of spells per day?" (Competend Shadowrun mages could cast all day long, because reduced drain was pretty easy) "Hit points? That's totally unrealistic!" (I didn't know the difference between realism, verisimilitude, cinematic and whatever else then. The Shadowrun system seemed pretty good, with its damage codes and only 10 wound points for everyone...) "Classes? So I can't take any skill I want?" Still, 'till this day, D&D 3.x is my favorite game. I enjoyed other games too, but D&D or at least D20 is a system I like to go back every time. I know how it works, and mostly I also know why it works that way (thanks to all the design diaries, supplements and personal experience with it). Since the guys that are making D&D 4 known D&D 3 and build their game system from the experiences with it, how can it not become something I will like, too? [/QUOTE]
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