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General Tabletop Discussion
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What happens to the "suboptimal?"
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<blockquote data-quote="77IM" data-source="post: 7406367" data-attributes="member: 12377"><p>Most of the sucky PCs I've seen in 5E are spellcasters who pick lousy spells, or who don't understand their spells. I've played alongside such luminaries as the drow wizard who blinded the whole party with <em>pyrotechnics</em> because he didn't even know what it did, and the lore bard who would only ever cast <em>invisibility</em>... which he would use to flee from combat.</p><p></p><p>Some of them also don't boost their spellcasting stat. When you have a powerful, limited effect, you should increase your chance of success as much as possible. If you're running around at mid-levels with a 14 in your spellcasting stat, you're basically wasting 10-15% of your offensive spells. I mean, I can understand wasting 5% of your spells, in return for a cool feat or racial choice; or if you're a cleric or something who mostly casts support spells while attacking with weapons.</p><p></p><p>The other big mistake I see is subclass choice. Wizards and sorcerers, in particular, have a lot of subclasses that look fun, but are kind of useless. It's not enough to nerf a character on its own, but in conjunction with other mistakes, it can be a big contributing factor. I think the least effective character I've ever seen was the aforementioned drow wizard with <em>pyrotechnics</em> who never increased his Int past 14 and was playing an Enchanter wizard despite not having any enchantment spells. I actually felt bad for the player, because he had a history of ineffective characters (his previous was a beastmaster ranger who liked TWF despite not having the fighting style or stats for it who kept sending his beast companion into suicidal situations) and people would make fun of him for it.</p></blockquote><p></p>
[QUOTE="77IM, post: 7406367, member: 12377"] Most of the sucky PCs I've seen in 5E are spellcasters who pick lousy spells, or who don't understand their spells. I've played alongside such luminaries as the drow wizard who blinded the whole party with [I]pyrotechnics[/I] because he didn't even know what it did, and the lore bard who would only ever cast [I]invisibility[/I]... which he would use to flee from combat. Some of them also don't boost their spellcasting stat. When you have a powerful, limited effect, you should increase your chance of success as much as possible. If you're running around at mid-levels with a 14 in your spellcasting stat, you're basically wasting 10-15% of your offensive spells. I mean, I can understand wasting 5% of your spells, in return for a cool feat or racial choice; or if you're a cleric or something who mostly casts support spells while attacking with weapons. The other big mistake I see is subclass choice. Wizards and sorcerers, in particular, have a lot of subclasses that look fun, but are kind of useless. It's not enough to nerf a character on its own, but in conjunction with other mistakes, it can be a big contributing factor. I think the least effective character I've ever seen was the aforementioned drow wizard with [I]pyrotechnics[/I] who never increased his Int past 14 and was playing an Enchanter wizard despite not having any enchantment spells. I actually felt bad for the player, because he had a history of ineffective characters (his previous was a beastmaster ranger who liked TWF despite not having the fighting style or stats for it who kept sending his beast companion into suicidal situations) and people would make fun of him for it. [/QUOTE]
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What happens to the "suboptimal?"
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