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General Tabletop Discussion
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What happens when the Defender dies?
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<blockquote data-quote="frankthedm" data-source="post: 4062894" data-attributes="member: 1164"><p>Tankfully, 4E PCs have much more HP than Previous edition PCs. The extra HP kicker means even wizards won't be down after the first hit, a BIG difference from the days of 1d4HP. Plus even if you do drop, the Leader can raise your HP back up faster than most foes can stab it out of your helpless body :\ . Since they system does not apply the bloody pounding into negative HP against healing, even if the goblins drop the mage, unless they grid through ½ his HP a second time, the leader waltzes over and ‘bomphs’ the wizard up to fighting condition, healing some damage and auto-erasing all the damage dealt that caused negative HP :\ .</p></blockquote><p></p>
[QUOTE="frankthedm, post: 4062894, member: 1164"] Tankfully, 4E PCs have much more HP than Previous edition PCs. The extra HP kicker means even wizards won't be down after the first hit, a BIG difference from the days of 1d4HP. Plus even if you do drop, the Leader can raise your HP back up faster than most foes can stab it out of your helpless body :\ . Since they system does not apply the bloody pounding into negative HP against healing, even if the goblins drop the mage, unless they grid through ½ his HP a second time, the leader waltzes over and ‘bomphs’ the wizard up to fighting condition, healing some damage and auto-erasing all the damage dealt that caused negative HP :\ . [/QUOTE]
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Community
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What happens when the Defender dies?
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