Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What happens when... (Travel Domain Grappling Question)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Infiniti2000" data-source="post: 2283566" data-attributes="member: 31734"><p>Yes, I know, but I was pointing out that the domain power does not grant all the abilities of FoM and arguing that allowing that was IMO better than actually have FoM 1/day (which is what I that the person I was reponding to was thinking). I was pointing out what you say as part of the domain power. I'm not sure I'm making sense, but hopefully I am. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Yes, most definitely IMO. A level/per day use of FoM usable automatically as a free action is too much. Allowing it without the grappling component is not. You will be grappled far more frequently than you will be subjected to the other effects.</p><p></p><p>With all due respect, you still aren't making any sense. First you say, "If the spell impedes movement (regardless of how), the ability ignores it." A wall definitely impedes movement in the direction of the wall. I can't see how you don't agree with that statement. By your own statement, "the ability ignores [the wall]." If I'm in the middle of an entangle and I have fly and make my save, I can fly upwards without impedence. Therefore, by your rule that the effect does not impede movement in at least one direction, the ability does not function. So, therefore, I can conclude (based on your logic) that FoM does not work vs. entangle when moving on the ground as long as the person can fly. I ask you to think about this one a little more and reconsider your position. Specifically, "It is not when he cannot go in a given direction."</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2283566, member: 31734"] Yes, I know, but I was pointing out that the domain power does not grant all the abilities of FoM and arguing that allowing that was IMO better than actually have FoM 1/day (which is what I that the person I was reponding to was thinking). I was pointing out what you say as part of the domain power. I'm not sure I'm making sense, but hopefully I am. :) Yes, most definitely IMO. A level/per day use of FoM usable automatically as a free action is too much. Allowing it without the grappling component is not. You will be grappled far more frequently than you will be subjected to the other effects. With all due respect, you still aren't making any sense. First you say, "If the spell impedes movement (regardless of how), the ability ignores it." A wall definitely impedes movement in the direction of the wall. I can't see how you don't agree with that statement. By your own statement, "the ability ignores [the wall]." If I'm in the middle of an entangle and I have fly and make my save, I can fly upwards without impedence. Therefore, by your rule that the effect does not impede movement in at least one direction, the ability does not function. So, therefore, I can conclude (based on your logic) that FoM does not work vs. entangle when moving on the ground as long as the person can fly. I ask you to think about this one a little more and reconsider your position. Specifically, "It is not when he cannot go in a given direction." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What happens when... (Travel Domain Grappling Question)
Top