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What Has Caused the OSR Revival?
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<blockquote data-quote="Jester David" data-source="post: 6226203" data-attributes="member: 37579"><p>I think there are a few factors. </p><p></p><p>First, there are the people who didn't like 4e but wanted something other than 3e (or Pathfinder when it came out). </p><p></p><p>Second, the changes of 4e sparked a bit of nostalgia. As the song goes, you don't know what you've got 'till it's gone. After the changes of 4e a lot of fans might have suddenly realized they liked certain mechanics or bits of flavour. </p><p></p><p>Third, there was PF itself showing people it was possible to play D&D without actually playing the latest edition. This helped validate OSR games as a viable option. </p><p></p><p>Fourth, the growth of the internet and PDF publishing has helped. It's been around for a while but has really taken off for RPGs, especially with e-readers and tablets. Thinks makes non-physical OSR games easier to play. </p><p></p><p>Fifth is critical mass. There's enough players and versions that the games get more attention. And by getting more attention more people play, which increases their attention.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6226203, member: 37579"] I think there are a few factors. First, there are the people who didn't like 4e but wanted something other than 3e (or Pathfinder when it came out). Second, the changes of 4e sparked a bit of nostalgia. As the song goes, you don't know what you've got 'till it's gone. After the changes of 4e a lot of fans might have suddenly realized they liked certain mechanics or bits of flavour. Third, there was PF itself showing people it was possible to play D&D without actually playing the latest edition. This helped validate OSR games as a viable option. Fourth, the growth of the internet and PDF publishing has helped. It's been around for a while but has really taken off for RPGs, especially with e-readers and tablets. Thinks makes non-physical OSR games easier to play. Fifth is critical mass. There's enough players and versions that the games get more attention. And by getting more attention more people play, which increases their attention. [/QUOTE]
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