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What Has Caused the OSR Revival?
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<blockquote data-quote="GreyLord" data-source="post: 6227660" data-attributes="member: 4348"><p>In reply to the original question...3e was what caused the OSR Revival. </p><p></p><p>It depends on what you DEFINE as OSR though. I don't see what I DEFINE as OSR being really any bigger now than it has previously. What has happened is a slow burn. Just like a rock rolling down a hill gathers more dust, so did the OSR. However, comparatively to things like D&D, or PF, it's not all that big per se. </p><p></p><p>Now if you consider things that say they take the spirit of the old types of games (like DCC), that's a different matter. If you are attributing it to that I WOULD say that was kicked off with 4e. When they started putting down the current version of D&D in order to promote 4e, I think that made enough people upset that they looked for alternatives...and things that were not actually OSR (in my opinion, OSR is more of direct remakes of D&D via the OGL) took root as alternatives or easier options to follow.</p><p></p><p>However, the original OSR movement (and indeed the name in some ways) was more a 3e creation giving birth to the idea of OSRIC (which is NOT an OGL creation) and probably given much more power with Gygax's endorsement (though not completely OSR, similarly enough to D&D Basic rules with a modified item called Siege, that it could be seen with very close similarities) of Castles and Crusades.</p><p></p><p>I've heard that C&C is one of the best selling RPG's of this type of movement (though not OSR itself) and that most of the OSR rpgs actually do not make that huge of a profit (comparatively to something like PF) though DCC may be making more than that in and of itself.</p><p></p><p>I still think the OSR movement itself is rather small and the revival you've seen is still the continuation of the stone that started rolling back in the 3e days as a result of the old schoolers and that edition war.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 6227660, member: 4348"] In reply to the original question...3e was what caused the OSR Revival. It depends on what you DEFINE as OSR though. I don't see what I DEFINE as OSR being really any bigger now than it has previously. What has happened is a slow burn. Just like a rock rolling down a hill gathers more dust, so did the OSR. However, comparatively to things like D&D, or PF, it's not all that big per se. Now if you consider things that say they take the spirit of the old types of games (like DCC), that's a different matter. If you are attributing it to that I WOULD say that was kicked off with 4e. When they started putting down the current version of D&D in order to promote 4e, I think that made enough people upset that they looked for alternatives...and things that were not actually OSR (in my opinion, OSR is more of direct remakes of D&D via the OGL) took root as alternatives or easier options to follow. However, the original OSR movement (and indeed the name in some ways) was more a 3e creation giving birth to the idea of OSRIC (which is NOT an OGL creation) and probably given much more power with Gygax's endorsement (though not completely OSR, similarly enough to D&D Basic rules with a modified item called Siege, that it could be seen with very close similarities) of Castles and Crusades. I've heard that C&C is one of the best selling RPG's of this type of movement (though not OSR itself) and that most of the OSR rpgs actually do not make that huge of a profit (comparatively to something like PF) though DCC may be making more than that in and of itself. I still think the OSR movement itself is rather small and the revival you've seen is still the continuation of the stone that started rolling back in the 3e days as a result of the old schoolers and that edition war. [/QUOTE]
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