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What has changed your experience with D&D - the game or you?
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<blockquote data-quote="Whisper72" data-source="post: 1667648" data-attributes="member: 17339"><p>I think, looking at the whole, I myself changed the most. First of all the whole age thing (started playing when I was 12, am now 32), and along with that the focus of styles of play.</p><p></p><p>I still like to just romp around now and then, just hacking away in a dungeon with a dragon at the end of a 10 foot wide and high tunnel, but for the most, I like longer termed campaigns with some sense of 'realism'.</p><p></p><p>I did not change the rules I played with until just this year however, and played with 1st edition ADND most of the time, so at the moment, the new rules are a big issue for me, and take some getting used to. As I mentioned in several other threads though, even though the rules may have changed less then I have myself, the change in the rules (mainly, more and more generalized with the whole d20 idea) definately has a large impact on the feeling of the game. I for one like the fact that at a certain amount of XP's the rogue was 10th level and the fighter 8th. I rather liked the old dual/double classing rules (we had a standard house rule that humans could double and other races could dual as they pleased, worked fine for us).</p><p></p><p>So to answer your question, over the past 20 years, definately myself, then the rules then the world, for the past year, the impact of the rules has been greatest...</p></blockquote><p></p>
[QUOTE="Whisper72, post: 1667648, member: 17339"] I think, looking at the whole, I myself changed the most. First of all the whole age thing (started playing when I was 12, am now 32), and along with that the focus of styles of play. I still like to just romp around now and then, just hacking away in a dungeon with a dragon at the end of a 10 foot wide and high tunnel, but for the most, I like longer termed campaigns with some sense of 'realism'. I did not change the rules I played with until just this year however, and played with 1st edition ADND most of the time, so at the moment, the new rules are a big issue for me, and take some getting used to. As I mentioned in several other threads though, even though the rules may have changed less then I have myself, the change in the rules (mainly, more and more generalized with the whole d20 idea) definately has a large impact on the feeling of the game. I for one like the fact that at a certain amount of XP's the rogue was 10th level and the fighter 8th. I rather liked the old dual/double classing rules (we had a standard house rule that humans could double and other races could dual as they pleased, worked fine for us). So to answer your question, over the past 20 years, definately myself, then the rules then the world, for the past year, the impact of the rules has been greatest... [/QUOTE]
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