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<blockquote data-quote="Calico_Jack73" data-source="post: 1329972" data-attributes="member: 14403"><p>Geez Dogbrain... that seemed like a Rant.</p><p></p><p>I simply think it would be neat to have a Cinematic Swashbuckling game. Note the "Cinematic". I left a group because they tried too hard to make D&D "Realistic". They started using Lifeblood rules from T20 which just added to the time it took to run a combat due to extra records keeping. In the end roleplaying is about fun so realism has to take a back seat. I think about the combat scenes in most of your swashbuckling movies and think it would be neat to have a game reflect that. The only one that I've found yet that even comes close is White Wolf's Combat book which replaces the normal Storyteller System combat rules. Different moves give you different bonuses and there are advantages to fighting with different styles. I just wish d20 could work something in like that because I don't even want to try to adapt all the monsters from the Monster Manuals over to the Storyteller System (if it could be done at all).</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1329972, member: 14403"] Geez Dogbrain... that seemed like a Rant. I simply think it would be neat to have a Cinematic Swashbuckling game. Note the "Cinematic". I left a group because they tried too hard to make D&D "Realistic". They started using Lifeblood rules from T20 which just added to the time it took to run a combat due to extra records keeping. In the end roleplaying is about fun so realism has to take a back seat. I think about the combat scenes in most of your swashbuckling movies and think it would be neat to have a game reflect that. The only one that I've found yet that even comes close is White Wolf's Combat book which replaces the normal Storyteller System combat rules. Different moves give you different bonuses and there are advantages to fighting with different styles. I just wish d20 could work something in like that because I don't even want to try to adapt all the monsters from the Monster Manuals over to the Storyteller System (if it could be done at all). [/QUOTE]
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