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<blockquote data-quote="Privateer" data-source="post: 1330848" data-attributes="member: 3299"><p>First off, Dogbrain (funny how that's your name, not an insult, eh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) you seem to be getting a bit nasty and you're assuming quite a bit about what other people are saying, like in your recent post where you assumed just because someone said something was fun to him you assumed he wanted to impose that on anyone. I don't want to see the conversation go downhill, and it looks like it might right now.</p><p></p><p>Second, what you seem to be assuming, Dogbrain, is that we think normal D&D combat lacks parries and finesse and it's just "hit the other guy harder AGAIN." Of course, in our mind's eye, we see these things, but when we play a swashbuckling genre game we want to <em>feel</em> those things; we want to roll a d20 to see how our Ipsogardo-Magnifico School of Fencing training has deftly allowed our nimble courtier to dodge the clumsy swing of the untrained thug the villain has sent against our PC. We aren't looking for crazy, lengthy abstractions, as that would defeat the purpose. We look for a tangible difference in style and play mechanics so that we can feel the wind whiffing through our hair as we leap off the chandelier, dodge the blows of the guards, and skewer the corrupt prince with a different kind of rolling than when we face off against the dragon(s).</p><p></p><p>And, back on topic:</p><p></p><p>Do we have a middle-eastern d20 right now? I'm not aware of one.</p><p>Zombie-angst d20 (like what people claim V:tM is like, but with more "braaaains"-saying)</p><p>Crossdresser d20</p><p>Deli-clerk d20</p><p>Patriotic-Fireman-Who-Saves-Puppies-Out-Of-Trees-and-then-says-"It was all in a day's work, ma'am." d20 (only alignments for PCs: Lawful Good and Really Lawful Good)</p></blockquote><p></p>
[QUOTE="Privateer, post: 1330848, member: 3299"] First off, Dogbrain (funny how that's your name, not an insult, eh? :D ) you seem to be getting a bit nasty and you're assuming quite a bit about what other people are saying, like in your recent post where you assumed just because someone said something was fun to him you assumed he wanted to impose that on anyone. I don't want to see the conversation go downhill, and it looks like it might right now. Second, what you seem to be assuming, Dogbrain, is that we think normal D&D combat lacks parries and finesse and it's just "hit the other guy harder AGAIN." Of course, in our mind's eye, we see these things, but when we play a swashbuckling genre game we want to [I]feel[/I] those things; we want to roll a d20 to see how our Ipsogardo-Magnifico School of Fencing training has deftly allowed our nimble courtier to dodge the clumsy swing of the untrained thug the villain has sent against our PC. We aren't looking for crazy, lengthy abstractions, as that would defeat the purpose. We look for a tangible difference in style and play mechanics so that we can feel the wind whiffing through our hair as we leap off the chandelier, dodge the blows of the guards, and skewer the corrupt prince with a different kind of rolling than when we face off against the dragon(s). And, back on topic: Do we have a middle-eastern d20 right now? I'm not aware of one. Zombie-angst d20 (like what people claim V:tM is like, but with more "braaaains"-saying) Crossdresser d20 Deli-clerk d20 Patriotic-Fireman-Who-Saves-Puppies-Out-Of-Trees-and-then-says-"It was all in a day's work, ma'am." d20 (only alignments for PCs: Lawful Good and Really Lawful Good) [/QUOTE]
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