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What have been the big innovations in RPGs?
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<blockquote data-quote="Raven Crowking" data-source="post: 5056171" data-attributes="member: 18280"><p>It has been claimed on this board, repeatedly, whenever anyone has expressed any dissatisfaction with 3e, that it was still "the same". Likewise 4e. Any claim anyone might make that X has changed, unless that claim includes the caveat "and for the better" will bring the same folks out of the wall over and over again to claim that "X has always been like it is now".</p><p></p><p>* Feats (new to D&D): Codified feats are new to D&D, but 2e kits allowed class modifications that were effectively feats. Skills & Powers did the same, only more so.</p><p></p><p>* Skill Points (new to D&D): Doesn't 2e (and perhaps 1e?) use skill points to mete out non-weapon proficiencies, some being worth more than others?</p><p></p><p>* Attempt to balance all classes against each other at each level (new to D&D): 2e.</p><p></p><p>* Free multiclassing for all (new to D&D and a very new mechanism): Granted.</p><p></p><p>* Faster advancing by default (for better or worse!): Do you have any idea how many pages have been devoted to proving that this assertation isn't true? It is, AFAICT and IMHO, but there are some folks here who simply don't believe it, no matter what.</p><p></p><p> </p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5056171, member: 18280"] It has been claimed on this board, repeatedly, whenever anyone has expressed any dissatisfaction with 3e, that it was still "the same". Likewise 4e. Any claim anyone might make that X has changed, unless that claim includes the caveat "and for the better" will bring the same folks out of the wall over and over again to claim that "X has always been like it is now". * Feats (new to D&D): Codified feats are new to D&D, but 2e kits allowed class modifications that were effectively feats. Skills & Powers did the same, only more so. * Skill Points (new to D&D): Doesn't 2e (and perhaps 1e?) use skill points to mete out non-weapon proficiencies, some being worth more than others? * Attempt to balance all classes against each other at each level (new to D&D): 2e. * Free multiclassing for all (new to D&D and a very new mechanism): Granted. * Faster advancing by default (for better or worse!): Do you have any idea how many pages have been devoted to proving that this assertation isn't true? It is, AFAICT and IMHO, but there are some folks here who simply don't believe it, no matter what. RC [/QUOTE]
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