Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What have you done to my Underdark Fey thread?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="shivamuffin" data-source="post: 815020" data-attributes="member: 936"><p>ROE/Stygian wants the critter for their upcoming issue. I edited the hell out of this. Their final edit is going to be asurprise to me, because I just said F it and let them do what they want. D20 mechanics piss me off...It was easier for me to do 2e critters...</p><p></p><p>Anyway, take a look at this and see if it can be fixed...</p><p></p><p>Wherever there are vast stretches of yellow waste, there are the Desert Skirdge. The Desert Skirdge are a race of lizard like humanoids that have adapted to the parched deserts and wastelands of the world. They are quick, fearless, ruthless, and greatly feared by the people of the desert. Desert Skirdge attack with overwhelming numbers, primarily for the flesh of camels and horses ( Feeding only on the soft innards within ), but at times have been known to feast on humanoids in the same manner. Desert Skirdge will at times negotiate with travellers, offering safe passage in return for a few camels, horses, livestock, or even sick and wounded humanoids. Desert Skirdge do not seem to value treasure, although they seem to prize magical items. Desert Skirdge also do not seem to have any use for water or drink of any sort.</p><p></p><p></p><p></p><p>Desert Skirdge: ( Rahdi Sythar )</p><p></p><p></p><p>Medium-Size Humanoid ( Reptilian ) </p><p>Hit Dice: 3d8+12 (25 hp) </p><p>Initiative: +8 ( +4 Improved Initiative, +4Dex )</p><p>Speed: 60 ft.</p><p>AC: 21 (+5 natural, +4 dex +2 large shield) Flatfooted and Touch Ac 15</p><p>Attacks: 2 claws +3 melee (or bone scimitar +1 melee), bite +-2 melee; or javelin +6 ranged </p><p>Damage: Claw 1d4+1, bone scimitar 1d8+1, bite 1d6 +1, or javelin 1d6+1 </p><p>Special Qualities: Poison</p><p>Face/Reach: 5 ft. by 5 ft./5 ft.</p><p>Saves: Fort +5, Ref +7, Will +5 </p><p>Abilities: Str 12, Dex 18, Con 18, Int 10, Wis 12, Cha 10</p><p>Skills: Balance +8, Jump +10, climb +9, tumble +7 </p><p>Feats: Multi-attack, improved initiative ( B ) </p><p>Climate/Terrain: tropical desert</p><p>Organization: Gang (2-3), band (6-10 plus 50% noncombatants ( captives ) plus 1 leader of 3rd-6th level), or tribe (30-60 plus 2 lieutenants of 3rd-6th level and 1 leader of 4th-10th level)</p><p>Challenge Rating: 4 </p><p>Treasure: 50% gems; 50% goods; 50% items</p><p>Alignment: Lawful Evil</p><p>Advancement: By character class. Favored class is ranger. Other classes such as warrior and sorceror are common.</p><p>Skirdge speak the language of avians. </p><p>Combat</p><p>Skills: Thanks to their tails, Skirdge receive a +4 racial bonus to Jump, climb, and Balance checks (the numbers in the statistics block do not reflect check penalties for large shields).</p><p>Poison Immunity, Improved Iron Will ( +4 Wil Saves )</p><p></p><p> Skirdge poison is extremely difficult to extract, since it is released through the skin. An alchemy check at DC 30 and a modest lab is required to extract and " package " the poison. If done properly, skirdge poison will last 2-4 weeks in a container and 1 day as a coating for a weapon. One skirdge will provide d4 ounces of usable poison. </p><p>Skirdge excrete a mild contact toxin when enraged. Skirdge poison DC 13 0/3d6 con. Skirdge, despite their reptilian appearance are warm-blooded creatures, more related to avians than reptiles. </p><p></p><p>Skirdge poison will sell for 800 gold per ounce on the open market</p></blockquote><p></p>
[QUOTE="shivamuffin, post: 815020, member: 936"] ROE/Stygian wants the critter for their upcoming issue. I edited the hell out of this. Their final edit is going to be asurprise to me, because I just said F it and let them do what they want. D20 mechanics piss me off...It was easier for me to do 2e critters... Anyway, take a look at this and see if it can be fixed... Wherever there are vast stretches of yellow waste, there are the Desert Skirdge. The Desert Skirdge are a race of lizard like humanoids that have adapted to the parched deserts and wastelands of the world. They are quick, fearless, ruthless, and greatly feared by the people of the desert. Desert Skirdge attack with overwhelming numbers, primarily for the flesh of camels and horses ( Feeding only on the soft innards within ), but at times have been known to feast on humanoids in the same manner. Desert Skirdge will at times negotiate with travellers, offering safe passage in return for a few camels, horses, livestock, or even sick and wounded humanoids. Desert Skirdge do not seem to value treasure, although they seem to prize magical items. Desert Skirdge also do not seem to have any use for water or drink of any sort. Desert Skirdge: ( Rahdi Sythar ) Medium-Size Humanoid ( Reptilian ) Hit Dice: 3d8+12 (25 hp) Initiative: +8 ( +4 Improved Initiative, +4Dex ) Speed: 60 ft. AC: 21 (+5 natural, +4 dex +2 large shield) Flatfooted and Touch Ac 15 Attacks: 2 claws +3 melee (or bone scimitar +1 melee), bite +-2 melee; or javelin +6 ranged Damage: Claw 1d4+1, bone scimitar 1d8+1, bite 1d6 +1, or javelin 1d6+1 Special Qualities: Poison Face/Reach: 5 ft. by 5 ft./5 ft. Saves: Fort +5, Ref +7, Will +5 Abilities: Str 12, Dex 18, Con 18, Int 10, Wis 12, Cha 10 Skills: Balance +8, Jump +10, climb +9, tumble +7 Feats: Multi-attack, improved initiative ( B ) Climate/Terrain: tropical desert Organization: Gang (2-3), band (6-10 plus 50% noncombatants ( captives ) plus 1 leader of 3rd-6th level), or tribe (30-60 plus 2 lieutenants of 3rd-6th level and 1 leader of 4th-10th level) Challenge Rating: 4 Treasure: 50% gems; 50% goods; 50% items Alignment: Lawful Evil Advancement: By character class. Favored class is ranger. Other classes such as warrior and sorceror are common. Skirdge speak the language of avians. Combat Skills: Thanks to their tails, Skirdge receive a +4 racial bonus to Jump, climb, and Balance checks (the numbers in the statistics block do not reflect check penalties for large shields). Poison Immunity, Improved Iron Will ( +4 Wil Saves ) Skirdge poison is extremely difficult to extract, since it is released through the skin. An alchemy check at DC 30 and a modest lab is required to extract and " package " the poison. If done properly, skirdge poison will last 2-4 weeks in a container and 1 day as a coating for a weapon. One skirdge will provide d4 ounces of usable poison. Skirdge excrete a mild contact toxin when enraged. Skirdge poison DC 13 0/3d6 con. Skirdge, despite their reptilian appearance are warm-blooded creatures, more related to avians than reptiles. Skirdge poison will sell for 800 gold per ounce on the open market [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What have you done to my Underdark Fey thread?
Top