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What have you found to be the hardest thing for new players to understand about 5e systems?
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<blockquote data-quote="DRF" data-source="post: 7405435" data-attributes="member: 6910474"><p><strong>Finding stuff on their sheet</strong></p><p>This one is fine, sheets are definitely overwhelming in the beginning. I have noticed, though, that surprisingly many players get lazy and turn off their brain if they get <em>too</em> much help. One of my friends, who's smart and doing a PhD, keeps asking the same inane, irritating questions because he just doesn't retain the information. That I was so helpful in the beginning (with <em>everything</em>) is now biting me in the butt.</p><p></p><p><strong>Remembering what to roll</strong></p><p>Related to the above. I cannot fathom how people are confused about whether to use a D20 when it's the 500th time they swing the same old sword. That it takes time to learn the different smaller dice is definitely understandable. </p><p></p><p><strong>Magic</strong></p><p>This one definitely takes time. It helps watching other people play magic users. The best option would be if people read the book, but that's never going to happen...</p><p></p><p><strong>Using their imagination</strong></p><p>This one surprised me the most. Not everyone grew up with video games and a passion for Lord of the Rings. I have met a few players who simply don't know how to engage their imagination, and who are confused and overwhelmed by the idea that they can do (or try to do) <em>anything</em>. Regular games have clear frameworks, but D&D doesn't in the same way. It takes getting used to. I found these people would often desperately ask for the "right" thing to do, or what specific options they have available.</p></blockquote><p></p>
[QUOTE="DRF, post: 7405435, member: 6910474"] [B]Finding stuff on their sheet[/B] This one is fine, sheets are definitely overwhelming in the beginning. I have noticed, though, that surprisingly many players get lazy and turn off their brain if they get [I]too[/I] much help. One of my friends, who's smart and doing a PhD, keeps asking the same inane, irritating questions because he just doesn't retain the information. That I was so helpful in the beginning (with [I]everything[/I]) is now biting me in the butt. [B]Remembering what to roll[/B] Related to the above. I cannot fathom how people are confused about whether to use a D20 when it's the 500th time they swing the same old sword. That it takes time to learn the different smaller dice is definitely understandable. [B]Magic[/B] This one definitely takes time. It helps watching other people play magic users. The best option would be if people read the book, but that's never going to happen... [B]Using their imagination[/B] This one surprised me the most. Not everyone grew up with video games and a passion for Lord of the Rings. I have met a few players who simply don't know how to engage their imagination, and who are confused and overwhelmed by the idea that they can do (or try to do) [I]anything[/I]. Regular games have clear frameworks, but D&D doesn't in the same way. It takes getting used to. I found these people would often desperately ask for the "right" thing to do, or what specific options they have available. [/QUOTE]
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What have you found to be the hardest thing for new players to understand about 5e systems?
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