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What have you found to be the hardest thing for new players to understand about 5e systems?
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<blockquote data-quote="Mistwell" data-source="post: 7406728" data-attributes="member: 2525"><p>Uh...but you CAN flip over the goblin, climb the tree, and backstab the orc! You do not need to do just one move and then one standard in 5e. You can break up your move as you see fit. So you can do some movement, then attack, then do some more movement. You can even move some, attack, move some more, attack again (if you have a second attack) and then finish moving some more. </p><p></p><p>So for your scenario you could spend 10 feet to get to where the goblin is, jump over the goblin as 10 more feet of movement using an athletics or acrobatics roll, climb the tree at 10 feet of movement, and then backstab the orc (who I guess is in the tree?). Which...was just a movement and then an attack action anyway now that I look at your scenario.</p><p></p><p>Here are the specific rules, from the PHB:</p><p></p><p><strong>Breaking Up Your Move</strong></p><p>You can break up your Movement on your turn, using some of your speed before and after your action. For example, if you have a speed of 30 feet, you can move 10 feet, take your action, and then move 20 feet.</p><p></p><p><strong>Moving between Attacks</strong></p><p>If you take an action that includes more than one weapon attack, you can break up your Movement even further by moving between those attacks. For example, a Fighter who can make two attacks with the Extra Attack feature and who has a speed of 25 feet could move 10 feet, make an attack, move 15 feet, and then attack again.</p><p></p><p><strong>Movement and Position</strong></p><p></p><p>Your Movement can include Jumping, climbing, and swimming. These different modes of Movement can be combined with walking, or they can constitute your entire move. However you’re moving, you deduct the distance of each part of your move from your speed until it is used up or until you are done moving.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7406728, member: 2525"] Uh...but you CAN flip over the goblin, climb the tree, and backstab the orc! You do not need to do just one move and then one standard in 5e. You can break up your move as you see fit. So you can do some movement, then attack, then do some more movement. You can even move some, attack, move some more, attack again (if you have a second attack) and then finish moving some more. So for your scenario you could spend 10 feet to get to where the goblin is, jump over the goblin as 10 more feet of movement using an athletics or acrobatics roll, climb the tree at 10 feet of movement, and then backstab the orc (who I guess is in the tree?). Which...was just a movement and then an attack action anyway now that I look at your scenario. Here are the specific rules, from the PHB: [B]Breaking Up Your Move[/B] You can break up your Movement on your turn, using some of your speed before and after your action. For example, if you have a speed of 30 feet, you can move 10 feet, take your action, and then move 20 feet. [B]Moving between Attacks[/B] If you take an action that includes more than one weapon attack, you can break up your Movement even further by moving between those attacks. For example, a Fighter who can make two attacks with the Extra Attack feature and who has a speed of 25 feet could move 10 feet, make an attack, move 15 feet, and then attack again. [B]Movement and Position[/B] Your Movement can include Jumping, climbing, and swimming. These different modes of Movement can be combined with walking, or they can constitute your entire move. However you’re moving, you deduct the distance of each part of your move from your speed until it is used up or until you are done moving. [/QUOTE]
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What have you found to be the hardest thing for new players to understand about 5e systems?
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