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What have you stolen lately for your game?
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<blockquote data-quote="Robert Ranting" data-source="post: 3135335" data-attributes="member: 28906"><p><strong>...Just file off the Serial Numbers...</strong></p><p></p><p>Well, since someone else mentioned AE...</p><p></p><p>I have to admit that I'm guilty of "stealing" a lot for my setting and games.</p><p></p><p>My most recent "theft" was during an encounter with Russet Mold and Vegepygmies. The PCs were in this underground complex, and kept finding corpses covered in mold (they fortunately were wise enough to stay far back from the mold). When one PC (the Mojh Ironwitch, who has darkvision) scouted out an unlit room by himself, he spotted a pair of boots sticking out from a table, and after getting down on the floor to peer at the corpse, heard a scuffling behind him, and turned to see a pair of little green feet moving on the other side of a table, edging away (Riffing on the cornfield and basement scenes of Signs), and later the party was exposed to a vegepygmy bodyguard bursting free from the bloated corpse of a guard (inspired by the chestbursters in Alien).</p><p></p><p>My most successful "theft" to date was an adventure I ran in my first AE campaign, where the PCs stumbled across a prison for Spellcasting criminals. The prison was inspired by the most recent Hollywood rendition of The Count of Monte Cristo, and the jailers were Harrid (an AE monster) which have more than a passing resemblance to the Skeksis from The Dark Crystal. I went so far as to actually have each of the Harrid the party encountered resemble the individual Skeksis from The Dark Crystal, particularly the Chamberlain, General, and the wierd Mad Scientist (I can't remember his actual title off the top of my head). To top it off, a new player had joined the group for that adventure, a Shark Totem Warrior who proceeded to re-inact the interrogation scene from Pulp Fiction ("Common, [CENSORED], do you speak it?!") word-for-word upon capturing one of the Harrid. Oh, and I seem to recall using the soundtrack of "The Rock" (as in, the Brockheimer film) as fight music.</p><p></p><p>Also, as a general rule, my setting is full of random references to movies I like. In particular, the Tarrasque is an aquatic creature that frequently attacks the archipelago inhabited by the Faen (basically Halflings and Gnomes), only to be repelled by a Phoenix goddess of rebirth summoned forth by the Twin, orange-clad Spryte Bards who serve as it's priestesses and bolster it's powers through rousing musical numbers...</p><p></p><p>Robert "Shameless References Abound" Ranting</p></blockquote><p></p>
[QUOTE="Robert Ranting, post: 3135335, member: 28906"] [b]...Just file off the Serial Numbers...[/b] Well, since someone else mentioned AE... I have to admit that I'm guilty of "stealing" a lot for my setting and games. My most recent "theft" was during an encounter with Russet Mold and Vegepygmies. The PCs were in this underground complex, and kept finding corpses covered in mold (they fortunately were wise enough to stay far back from the mold). When one PC (the Mojh Ironwitch, who has darkvision) scouted out an unlit room by himself, he spotted a pair of boots sticking out from a table, and after getting down on the floor to peer at the corpse, heard a scuffling behind him, and turned to see a pair of little green feet moving on the other side of a table, edging away (Riffing on the cornfield and basement scenes of Signs), and later the party was exposed to a vegepygmy bodyguard bursting free from the bloated corpse of a guard (inspired by the chestbursters in Alien). My most successful "theft" to date was an adventure I ran in my first AE campaign, where the PCs stumbled across a prison for Spellcasting criminals. The prison was inspired by the most recent Hollywood rendition of The Count of Monte Cristo, and the jailers were Harrid (an AE monster) which have more than a passing resemblance to the Skeksis from The Dark Crystal. I went so far as to actually have each of the Harrid the party encountered resemble the individual Skeksis from The Dark Crystal, particularly the Chamberlain, General, and the wierd Mad Scientist (I can't remember his actual title off the top of my head). To top it off, a new player had joined the group for that adventure, a Shark Totem Warrior who proceeded to re-inact the interrogation scene from Pulp Fiction ("Common, [CENSORED], do you speak it?!") word-for-word upon capturing one of the Harrid. Oh, and I seem to recall using the soundtrack of "The Rock" (as in, the Brockheimer film) as fight music. Also, as a general rule, my setting is full of random references to movies I like. In particular, the Tarrasque is an aquatic creature that frequently attacks the archipelago inhabited by the Faen (basically Halflings and Gnomes), only to be repelled by a Phoenix goddess of rebirth summoned forth by the Twin, orange-clad Spryte Bards who serve as it's priestesses and bolster it's powers through rousing musical numbers... Robert "Shameless References Abound" Ranting [/QUOTE]
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