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General Tabletop Discussion
*TTRPGs General
What Historical Analogous Era is your campaign set in?
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<blockquote data-quote="AFGNCAAP" data-source="post: 3562399" data-attributes="member: 871"><p>I voted Renaissance, though my campaign is more-or-less like a Renaissance setting without gunpowder.</p><p></p><p>To account for the high literacy rates for PCs (where everyone except barbarians are presumed literate), the printing press is in use in the setting. There are public notices, but nothing like a regularly issued broadsheet/newspaper yet. However, only mundane texts can be created with the printing press, though there is tales of a lost artifact that is a printing press capable of creating spellbooks and magical texts...</p><p></p><p>Gunpowder isn't used because it's highly volatile, thanks to magic. All sorts of gunpowder are highly unstable and irratic (partially because gunpowder is part of the material components for <em>fireball</em> and other such explosive spells), and gunpowder caught in the explosion of spells like <em>fireball</em> tends to go off. Firearms weren't developed because of this. And, because of this, heavy armors like full plate are still in use.</p><p></p><p>That's pretty much what I can describe the setting as, really.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 3562399, member: 871"] I voted Renaissance, though my campaign is more-or-less like a Renaissance setting without gunpowder. To account for the high literacy rates for PCs (where everyone except barbarians are presumed literate), the printing press is in use in the setting. There are public notices, but nothing like a regularly issued broadsheet/newspaper yet. However, only mundane texts can be created with the printing press, though there is tales of a lost artifact that is a printing press capable of creating spellbooks and magical texts... Gunpowder isn't used because it's highly volatile, thanks to magic. All sorts of gunpowder are highly unstable and irratic (partially because gunpowder is part of the material components for [I]fireball[/I] and other such explosive spells), and gunpowder caught in the explosion of spells like [I]fireball[/I] tends to go off. Firearms weren't developed because of this. And, because of this, heavy armors like full plate are still in use. That's pretty much what I can describe the setting as, really. [/QUOTE]
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What Historical Analogous Era is your campaign set in?
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