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What holds the world in balance? (or, why aren't demons over-running the world?)
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<blockquote data-quote="LostSoul" data-source="post: 4964562" data-attributes="member: 386"><p>This thread inspired me to determine how the MM monsters threaten the world.</p><p></p><p>What I came up with is that undead are the biggest threat, followed by gnolls and then the underdark monsters (aboleth, mind flayers). Orcs, goblins, and kobolds are threats but not so bad. Yuan-Ti, Kuo-Toa, Minotaurs, and Troglodytes are a danger but are tied up in their own realms and not a huge danger unless they "get loose". (I figure that Dark Elves are mostly focused on the Feywild.)</p><p></p><p>I based this on the level of the monster (in general), the number of the monsters at large, and the desire to cause havoc. There are enough Giants, for example, to cause problems, but they don't really do all that much, being melancholic and withdrawn (since the Primordials lost the Dawn War). The same thing goes with Dragons - since they are so powerful - but they don't really care for much except their hordes.</p><p></p><p></p><p>In terms of "demons", I figure demons are far too chaotic to provide a major threat, unless there are hordes of them. Which doesn't happen too often, considering the difficulty of opening a portal to the Abyss. (An epic-level feat as far as I can tell.)</p><p></p><p>Devils can only enter the world through ritual, but not many beings have the will to bring them here. Most evil creatures worship demon lords, so they wouldn't deal with fallen angels at any rate; powerful non-demon lord worshipping creatures don't trust the devils that could help them out.</p><p></p><p>Evil angels are a problem, yup, but they have the same strictures as devils - they can't come of their own will. Evil worshippers are generally loathe to bring them over, lest they be judged wanting by the angels, though some do (notably Trogs).</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4964562, member: 386"] This thread inspired me to determine how the MM monsters threaten the world. What I came up with is that undead are the biggest threat, followed by gnolls and then the underdark monsters (aboleth, mind flayers). Orcs, goblins, and kobolds are threats but not so bad. Yuan-Ti, Kuo-Toa, Minotaurs, and Troglodytes are a danger but are tied up in their own realms and not a huge danger unless they "get loose". (I figure that Dark Elves are mostly focused on the Feywild.) I based this on the level of the monster (in general), the number of the monsters at large, and the desire to cause havoc. There are enough Giants, for example, to cause problems, but they don't really do all that much, being melancholic and withdrawn (since the Primordials lost the Dawn War). The same thing goes with Dragons - since they are so powerful - but they don't really care for much except their hordes. In terms of "demons", I figure demons are far too chaotic to provide a major threat, unless there are hordes of them. Which doesn't happen too often, considering the difficulty of opening a portal to the Abyss. (An epic-level feat as far as I can tell.) Devils can only enter the world through ritual, but not many beings have the will to bring them here. Most evil creatures worship demon lords, so they wouldn't deal with fallen angels at any rate; powerful non-demon lord worshipping creatures don't trust the devils that could help them out. Evil angels are a problem, yup, but they have the same strictures as devils - they can't come of their own will. Evil worshippers are generally loathe to bring them over, lest they be judged wanting by the angels, though some do (notably Trogs). [/QUOTE]
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What holds the world in balance? (or, why aren't demons over-running the world?)
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