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What House Rules Can You NOT Live Without?
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<blockquote data-quote="cbwjm" data-source="post: 8168592" data-attributes="member: 6788732"><p>I use experience points but it is the same per person (even new players joining come in at the same XP total). Since I don't really give out individual XP awards, there is no real reason to have each player track it individually. </p><p></p><p>I don't know about live without but I've currently got the following g house rules.</p><p></p><p>I make a focus usable whether or not a spell has a material component, this lets a bladesinger for example, fight with sword and wand as they don't have to drop the wand to cast a spell with somatic but not material components. I also require that for each spell, a specific focus is used. This stops DC/attack bonus stacking when holding two magical focuses that boost DC.</p><p></p><p>I too do the drink a potion as a bonus action, use it on an ally as an action.</p><p></p><p>Currently I allow you to cast a bonus action spell and then any other spell, not just a cantrip. Might change this to make the spells no higher than your highest level spell slot, but for now I'm happy to let the fire sorcerer throw two fireballs at once.</p><p></p><p>Druids can wildshape into any CR 0 beast that has a flight speed or swim speed without having to wait for specific levels. Instead, higher levels just unlock higher CR beasts as options at the listed levels in wildshape.</p><p></p><p>It's a small change since it's only a suggestion anyway, Druids can wear any armour, no matter the material. They might prefer not to be encased in metal, but I don't care if they do.</p><p></p><p>I'm also experimenting with backgrounds granting more, sort of like the guild backgrounds from Ravnica. I've only just come up with this so it isn't in use by any players but essentially it would be something like if you're an acolyte of the Earthmother then you might have a few extra spells dealing with earth/plants added to your spell list. If you're a student of the black cabal, a school of necromancers then you might add a few necromancy spells to your spell list. Acolyte especially will have different skills/tools/languages depending on the god followed, but that's just standard customisation of backgrounds anyway.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8168592, member: 6788732"] I use experience points but it is the same per person (even new players joining come in at the same XP total). Since I don't really give out individual XP awards, there is no real reason to have each player track it individually. I don't know about live without but I've currently got the following g house rules. I make a focus usable whether or not a spell has a material component, this lets a bladesinger for example, fight with sword and wand as they don't have to drop the wand to cast a spell with somatic but not material components. I also require that for each spell, a specific focus is used. This stops DC/attack bonus stacking when holding two magical focuses that boost DC. I too do the drink a potion as a bonus action, use it on an ally as an action. Currently I allow you to cast a bonus action spell and then any other spell, not just a cantrip. Might change this to make the spells no higher than your highest level spell slot, but for now I'm happy to let the fire sorcerer throw two fireballs at once. Druids can wildshape into any CR 0 beast that has a flight speed or swim speed without having to wait for specific levels. Instead, higher levels just unlock higher CR beasts as options at the listed levels in wildshape. It's a small change since it's only a suggestion anyway, Druids can wear any armour, no matter the material. They might prefer not to be encased in metal, but I don't care if they do. I'm also experimenting with backgrounds granting more, sort of like the guild backgrounds from Ravnica. I've only just come up with this so it isn't in use by any players but essentially it would be something like if you're an acolyte of the Earthmother then you might have a few extra spells dealing with earth/plants added to your spell list. If you're a student of the black cabal, a school of necromancers then you might add a few necromancy spells to your spell list. Acolyte especially will have different skills/tools/languages depending on the god followed, but that's just standard customisation of backgrounds anyway. [/QUOTE]
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