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What house rules do YOU use?
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<blockquote data-quote="Jeff Wilder" data-source="post: 2324907" data-attributes="member: 5122"><p>Some of those are what I would call "table rules," rather than "house rules." My table rules have been posted to at least one other thread.</p><p></p><p>I have only four broad house rules:</p><p></p><p>(1) Hero Points: Each full adventure, the group gets a number of HP equal to the number of PCs. With unanimous consent, a HP can be spent to reroll any d20 roll.</p><p></p><p>(2) Training: No PC can gain more than two levels without taking down time to reflect and "train" in some fashion. If the PC takes the down time after one level, it need only be a month; if after two levels, it must be four months.</p><p></p><p>(3) Death, Dying, And Coming Back: A character is disabled at 0 through <= negative Con modifier. A character is dying at < negative Con modifier through > Constitution. A character is dead at negative Constitution.</p><p></p><p><em>Raise dead</em> and <em>resurrection</em> don't exist, and have been replaced by <em>revivify</em> and <em>resuscitation</em>; these two spells effectively bring a character back to life before he actually dies. They must be used within a certain number of rounds and minutes, respectively. <em>True resurrection</em> and <em>reincarnation</em> remain unchanged.</p><p></p><p>(4) Hit Point Minimums: d4 (3), d6 (3), d8 (4), d10 (5), d12 (6). If you roll less than the minimum, you may take the minimum.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 2324907, member: 5122"] Some of those are what I would call "table rules," rather than "house rules." My table rules have been posted to at least one other thread. I have only four broad house rules: (1) Hero Points: Each full adventure, the group gets a number of HP equal to the number of PCs. With unanimous consent, a HP can be spent to reroll any d20 roll. (2) Training: No PC can gain more than two levels without taking down time to reflect and "train" in some fashion. If the PC takes the down time after one level, it need only be a month; if after two levels, it must be four months. (3) Death, Dying, And Coming Back: A character is disabled at 0 through <= negative Con modifier. A character is dying at < negative Con modifier through > Constitution. A character is dead at negative Constitution. [i]Raise dead[/i] and [i]resurrection[/i] don't exist, and have been replaced by [i]revivify[/i] and [i]resuscitation[/i]; these two spells effectively bring a character back to life before he actually dies. They must be used within a certain number of rounds and minutes, respectively. [i]True resurrection[/i] and [i]reincarnation[/i] remain unchanged. (4) Hit Point Minimums: d4 (3), d6 (3), d8 (4), d10 (5), d12 (6). If you roll less than the minimum, you may take the minimum. [/QUOTE]
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