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What house rules do you use?
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<blockquote data-quote="conor" data-source="post: 205819" data-attributes="member: 4795"><p>A couple of thoughts on the suggestions others have posted here.</p><p></p><p>•I have always allowed Skill Focus to grant a +3, but recently have given the option to keep it a +2 but that it is not a bonus, it is a bonus 2 ranks (can go above max ranks) for the skill. Players have responded favorably.</p><p></p><p>•I LOVE the idea of prepared cure spells healing more then non prepared ones. I tried this (after reading it here), raising the dice of the prepared spells went over favorably, except with the druid. In afterthought, I added the spon. cast ability to the druid too.</p><p></p><p>•page 56 of the PHB does state that if one of your skills is considered class, it always is, as far as maximum ranks goes. This does not change the cost of taking this skill, it still costs 2. For example, a Ftr4/Wiz2, leveling as fighter, still has to pay 2 for spellcraft skill points, but his max ranks is (4+2+3) 9.</p></blockquote><p></p>
[QUOTE="conor, post: 205819, member: 4795"] A couple of thoughts on the suggestions others have posted here. •I have always allowed Skill Focus to grant a +3, but recently have given the option to keep it a +2 but that it is not a bonus, it is a bonus 2 ranks (can go above max ranks) for the skill. Players have responded favorably. •I LOVE the idea of prepared cure spells healing more then non prepared ones. I tried this (after reading it here), raising the dice of the prepared spells went over favorably, except with the druid. In afterthought, I added the spon. cast ability to the druid too. •page 56 of the PHB does state that if one of your skills is considered class, it always is, as far as maximum ranks goes. This does not change the cost of taking this skill, it still costs 2. For example, a Ftr4/Wiz2, leveling as fighter, still has to pay 2 for spellcraft skill points, but his max ranks is (4+2+3) 9. [/QUOTE]
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What house rules do you use?
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